godot-python
godot_oculus_quest_toolkit
godot-python | godot_oculus_quest_toolkit | |
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38 | 8 | |
1,787 | 365 | |
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0.0 | 1.8 | |
4 months ago | almost 2 years ago | |
Python | Jupyter Notebook | |
GNU General Public License v3.0 or later | MIT License |
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godot-python
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i can't find a game engine that don't force me to code visualy (for 2d games)
Someone here : https://github.com/touilleMan/godot-python is working on support for Python in Godot. Didn't try, your mileage may vary.
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Can I make a FPS Boomer shooter using Godot and Python ?
Incidentally, Godot can use Python, but it's not officially supported, not well documented, and better avoided as a beginner.
- How do I call a python function from Godot 4?
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Working in Godot vs pure Python
I think there are even some efforts to make Python usable in Godot 4 (https://github.com/touilleMan/godot-python) so if I needed a specific library or something I think you can simply do an script with Python and all the rest in GDScript? But we will see.
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What is the most efficient way of communication between an exported Godot project (Windows) and a compiled Python executable?
I am aware of GitHub - touilleMan/godot-python: Python support for Godot 🐍🐍🐍 but as far as I know, the project is not actively maintained or suitable for Godot 3.5x
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Deciding between PyGame and Godot
There's also Godot-python if you're into that. I say don't
- Any open source games written in Python? Ideally, something being actively developed
- how do I embed the python interpreter in godot?
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Are there other languages that can be compiled to GDScript bytecode?
Python Support
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Video to numerical array. Is it possible in Godot?
There is a python support for Godot made by touilleMan.
godot_oculus_quest_toolkit
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Unreal vs. Unity Opinion
Godot works fine for VR, particularly if you are developing the Quest. I am making a VR game in Godot. Check out:
https://github.com/NeoSpark314/godot_oculus_quest_toolkit
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I made an Amazon employee VR game for Secret Santa!
I can't compare to Unity because I never used it. I would say that it's not too hard in Godot, especially if you use this addon to get started. The main difficulty is doing 3D in Godot really, because there are still some pain points, but it's going in the right direction.
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Any good hand animating/button mapping tutorial for Vr? (Quest 2)
I have no experience with this, but you can checkout the toolkit made for the oculus quest.
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I made 12 prototypes in 12 days!
Yeah VR support is actually pretty nice. I used a really nice addon with helper function for VR which makes this prototype super easy to make! https://github.com/NeoSpark314/godot_oculus_quest_toolkit
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Made teaser trailer for my Godot game that I didn't even plan to put together and release 😅
This plugin allows you to play the game with virtual hands that are moved around with specific keys to emulate VR interactions: https://github.com/NeoSpark314/godot_oculus_quest_toolkit. It really speeds up development and comfort not having to put on the headset every time I want to test something basic.
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As a beginner I was shocked how simple this was to get working. Godot is awesome.
I'm trying to remember how I got it working, I think I actually used the Oculus Quest Toolkit: https://github.com/NeoSpark314/godot_oculus_quest_toolkit
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Which engine should I pick for VR gamedev in 2021?
I used this Godot Quest Toolkit and had something up exported and installed on my quest 2 in just a few minutes (I had already enabled dev mode). Its definitely rough around the edges and probably not ready for a commercial project, but I was able to get both climbing and grabbing working just by looking at the demo scenes.
What are some alternatives?
godot-ruby - ruby language binding for godot game engine
ALVR - Stream VR games from your PC to your headset via Wi-Fi
godot-tensorflow-workspace - Machine learning for Godot Engine
ALVR - Stream VR games from your PC to your headset via Wi-Fi [Moved to: https://github.com/alvr-org/ALVR]
Godot - Godot Engine – Multi-platform 2D and 3D game engine
Oculus-Quest-Sample-Project - Oculus Quest native development Sample project
godot-lua-pluginscript - Godot PluginScript for the Lua language, currently based on LuaJIT's FFI
godot-local-notification - Godot module for local notifications (android and iOS)
gdnative - Rust bindings for Godot 3
godot_openxr - (Maintenance mode) OpenXR drivers for the Godot Game Engine v3.x
GDSerialAsset - Asset with a serial communication example and helper functions for godot engine
godot_oculus_mobile - Godot Oculus mobile drivers (Oculus Go / Oculus Quest)