Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality. Learn more →
Godot_oculus_quest_toolkit Alternatives
Similar projects and alternatives to godot_oculus_quest_toolkit
-
InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
-
ALVR
Discontinued Stream VR games from your PC to your headset via Wi-Fi [Moved to: https://github.com/alvr-org/ALVR] (by JackD83)
-
SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
-
traVRsal
Adventure through a growing number of incredibly immersive experiences. Forget teleportation, stick movement or smooth locomotion. Walk and interact naturally.
godot_oculus_quest_toolkit reviews and mentions
-
Unreal vs. Unity Opinion
Godot works fine for VR, particularly if you are developing the Quest. I am making a VR game in Godot. Check out:
https://github.com/NeoSpark314/godot_oculus_quest_toolkit
-
I made an Amazon employee VR game for Secret Santa!
I can't compare to Unity because I never used it. I would say that it's not too hard in Godot, especially if you use this addon to get started. The main difficulty is doing 3D in Godot really, because there are still some pain points, but it's going in the right direction.
-
Any good hand animating/button mapping tutorial for Vr? (Quest 2)
I have no experience with this, but you can checkout the toolkit made for the oculus quest.
-
I made 12 prototypes in 12 days!
Yeah VR support is actually pretty nice. I used a really nice addon with helper function for VR which makes this prototype super easy to make! https://github.com/NeoSpark314/godot_oculus_quest_toolkit
-
Made teaser trailer for my Godot game that I didn't even plan to put together and release 😅
This plugin allows you to play the game with virtual hands that are moved around with specific keys to emulate VR interactions: https://github.com/NeoSpark314/godot_oculus_quest_toolkit. It really speeds up development and comfort not having to put on the headset every time I want to test something basic.
-
As a beginner I was shocked how simple this was to get working. Godot is awesome.
I'm trying to remember how I got it working, I think I actually used the Oculus Quest Toolkit: https://github.com/NeoSpark314/godot_oculus_quest_toolkit
-
Which engine should I pick for VR gamedev in 2021?
I used this Godot Quest Toolkit and had something up exported and installed on my quest 2 in just a few minutes (I had already enabled dev mode). Its definitely rough around the edges and probably not ready for a commercial project, but I was able to get both climbing and grabbing working just by looking at the demo scenes.
-
A note from our sponsor - InfluxDB
www.influxdata.com | 4 May 2024
Stats
NeoSpark314/godot_oculus_quest_toolkit is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of godot_oculus_quest_toolkit is Jupyter Notebook.
Popular Comparisons
- godot_oculus_quest_toolkit VS ALVR
- godot_oculus_quest_toolkit VS ALVR
- godot_oculus_quest_toolkit VS Oculus-Quest-Sample-Project
- godot_oculus_quest_toolkit VS godot-local-notification
- godot_oculus_quest_toolkit VS godot_openxr
- godot_oculus_quest_toolkit VS godot_oculus_mobile
- godot_oculus_quest_toolkit VS open-project-1
- godot_oculus_quest_toolkit VS traVRsal
- godot_oculus_quest_toolkit VS godot-python
- godot_oculus_quest_toolkit VS NeuroGloves
Sponsored