godot_oculus_quest_toolkit
ALVR
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godot_oculus_quest_toolkit | ALVR | |
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8 | 280 | |
365 | 4,734 | |
- | 6.0% | |
1.8 | 9.5 | |
almost 2 years ago | 6 days ago | |
Jupyter Notebook | Rust | |
MIT License | MIT License |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
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godot_oculus_quest_toolkit
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Unreal vs. Unity Opinion
Godot works fine for VR, particularly if you are developing the Quest. I am making a VR game in Godot. Check out:
https://github.com/NeoSpark314/godot_oculus_quest_toolkit
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I made an Amazon employee VR game for Secret Santa!
I can't compare to Unity because I never used it. I would say that it's not too hard in Godot, especially if you use this addon to get started. The main difficulty is doing 3D in Godot really, because there are still some pain points, but it's going in the right direction.
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Any good hand animating/button mapping tutorial for Vr? (Quest 2)
I have no experience with this, but you can checkout the toolkit made for the oculus quest.
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I made 12 prototypes in 12 days!
Yeah VR support is actually pretty nice. I used a really nice addon with helper function for VR which makes this prototype super easy to make! https://github.com/NeoSpark314/godot_oculus_quest_toolkit
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Made teaser trailer for my Godot game that I didn't even plan to put together and release 😅
This plugin allows you to play the game with virtual hands that are moved around with specific keys to emulate VR interactions: https://github.com/NeoSpark314/godot_oculus_quest_toolkit. It really speeds up development and comfort not having to put on the headset every time I want to test something basic.
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As a beginner I was shocked how simple this was to get working. Godot is awesome.
I'm trying to remember how I got it working, I think I actually used the Oculus Quest Toolkit: https://github.com/NeoSpark314/godot_oculus_quest_toolkit
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Which engine should I pick for VR gamedev in 2021?
I used this Godot Quest Toolkit and had something up exported and installed on my quest 2 in just a few minutes (I had already enabled dev mode). Its definitely rough around the edges and probably not ready for a commercial project, but I was able to get both climbing and grabbing working just by looking at the demo scenes.
ALVR
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Valve Launches Official Steam Link PC VR Streaming App on Quest
https://github.com/alvr-org/alvr
They also achieve very low latency, I didn't follow every single optimization they added but it basically boils down to a few encoding tricks (better image in the center, accept blurriness in the peripheral vision), good network infrastructure, and hardware decoding / encoding being really fast.
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VR Gaming on Linux is hard ( for me )
To use steamvr on flatpak I used this tutorial . There was a disclaimer that nvidia GPUs are not supported, but the guy that suggested it has a 3090, so it might work for me too.
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AMD Graphics Driver related issue with VR
They have a Wiki page on GitHub with a settings tutorial and troubleshooting. A downside with a lot of open-source software is that it's relatively difficult to setup but it might fix some of your issues.
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Quest New User Megathread
You can play wirelessly using Air Link, Virtual Desktop, or ALVR.
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Pico 4...
They also have a detailed wiki page on GitHub
- ALVR v20.1.0 Released
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Best ALVR settings for AMD?
https://github.com/alvr-org/ALVR/wiki/Settings-guide Goes in-depth about a lot of the features/settings
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Unsure of switching to Linux
Quest 2 needs some workarounds (dev mode account), but once you've done those you can just install ALVR (I recommend nightly). As for the games, check ProtonDB. Some VR games (Pavlov beta, for example) have EAC that blocks proton. Some VR games don't work with ALVR due to https://github.com/alvr-org/ALVR/issues/1392, like the Pavlov beta and Crawlspace. Just install the proprietary NVIDIA drivers and use Xorg and most things should work fine. Steam has Proton, which lets you play Windows games with high performance.
- is there another software I can use to connect my quest 2 to steamvr? (not the oculus app or virtual desktop either)
What are some alternatives?
ALVR - Stream VR games from your PC to your headset via Wi-Fi [Moved to: https://github.com/alvr-org/ALVR]
SteamVR-for-Linux - Issue tracker for the Linux port of SteamVR
Oculus-Quest-Sample-Project - Oculus Quest native development Sample project
VirtualDesktop - Connect wirelessly to your computer(s) to watch movies, browse the web, play games on a giant virtual screen or stream PCVR games. Virtual Desktop is a highly optimized, native application developed for low latency, high quality streaming.
godot-local-notification - Godot module for local notifications (android and iOS)
OpenOVR
godot_openxr - (Maintenance mode) OpenXR drivers for the Godot Game Engine v3.x
ALVR-nightly - Nightly releases of ALVR - untested and potentially unstable.
godot_oculus_mobile - Godot Oculus mobile drivers (Oculus Go / Oculus Quest)
VirtualDesktop - C# command line tool to manage virtual desktops in Windows 10
open-project-1 - Unity Open Project #1: Chop Chop
OpenOVR - https://gitlab.com/znixian/OpenOVR