godot-ci
Godot
godot-ci | Godot | |
---|---|---|
8 | 2,745 | |
615 | 83,500 | |
- | 1.5% | |
4.6 | 10.0 | |
15 days ago | 7 days ago | |
Dockerfile | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot-ci
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Looking for help with CI setup
I found this Github Action https://github.com/abarichello/godot-ci ( please let me know if there are any official / "better" alternatives ? ) and started with the following
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I just finished a CI/CD tutorial for Godot 4 in time for RC-1! (Source code link in comments)
This little project is based on the Barichello CI/CD project for Godot 3.X
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Just released a GitHub action to setup Godot (.NET version with C# support) on macOS, Windows, and Linux CI/CD runners!
Unfortunately, it does not support Godot 4 (unless you know something I don't): https://github.com/abarichello/godot-ci/issues/98
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Does Godot have a non Gui based version?
aBARICHELLO/godot-ci
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Has anyone gotten web exports to work successfully in a Docker container?
I’ve had success starting with this as a baseline.
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I just released godot-game-template v2021.11.0 ! Includes support to 3.4, scenes management, GitHub CI automatic exports on commit, and other utils!
It's amazing! However it broke with Godot 3.4 Android and OSX exports so I had to write a custom Dockerfile and push it do Dockerhub to update my template to 3.4. I also shared this and reported on their issue page. You can find more details here: https://github.com/abarichello/godot-ci/issues/62
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Has anyone managed to setup a CI pipeline to run C# [X/N]Unit tests with Godot (mono)?
I'll try creating a repository for reference where I'll add an action to export at each new tag (but you can already find examples for that on godot-ci). This post might become a tutorial somewhere.
Godot
- Ask HN: Modern Day Equivalent to HyperCard?
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Tetris Development 1 - Setting Up
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game.
- Web Game Engines and Libraries
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Name it Better (ideas for making more informative names)
Here's an example file tree from a part of the Godot game engine source code.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike.
[1]: https://godotengine.org/
- Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
- Unity Software cutting 25% of staff in 'company reset' continuation
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Show HN: Mutable.ai – Turn your codebase into a Wiki
The Bitcoin and Mastadon links don't seem to be working! (wiki not found)
Would love to see this for Godot (https://github.com/godotengine/godot). Maybe Maplibre too (https://github.com/maplibre/maplibre-native)!
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My thought on different engines
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors.
- How do "feature flags work"
What are some alternatives?
gitlab-ci-android - GitLab CI image for building Android apps
bevy - A refreshingly simple data-driven game engine built in Rust
godot-builds-ci - [NO LONGER UPDATED] Automated Godot builds using GitLab CI and Azure Pipelines
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
nginx-rtmp-docker - Docker image with Nginx using the nginx-rtmp-module module for live multimedia (video) streaming.
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
dockerfiles - Various Dockerfiles I use on the desktop and on servers.
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
docker-spotweb - A docker image running ubuntu/20.04 Linux and Spotweb
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
deno-docker - Latest dockerfiles and images for Deno - alpine, centos, debian, ubuntu
ursina - A game engine powered by python and panda3d.