glove VS raylib

Compare glove vs raylib and see what are their differences.

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glove raylib
- 399
69 18,907
- -
0.5 9.8
almost 3 years ago 5 days ago
Crystal C
- zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

glove

Posts with mentions or reviews of glove. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning glove yet.
Tracking mentions began in Dec 2020.

raylib

Posts with mentions or reviews of raylib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-10.

What are some alternatives?

When comparing glove and raylib you can also consider the following projects:

crystal-imgui-sfml - Crystal bindings to ImGui-SFML

SFML - Simple and Fast Multimedia Library

crystal-chipmunk - Crystal bindings to Chipmunk, a fast and lightweight 2D game physics library

SDL2 - SDL2 bindings to perl

entitas.cr - Entity Component System Framework writen in crystal

bevy - A refreshingly simple data-driven game engine built in Rust

flight-crusader - POC top down flight game in crystal lang!

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

myecs - my ECS(Entity-Component-System) framework in Crystal

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

mos_game - Mini Offline Singleplayer game in Crystal

SDL - Simple Directmedia Layer