inkscape
Godot
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
inkscape
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Audacity 3.4 – New Musical Features
The contents are rendered through gtk/cairo which not only goes through https://www.xquartz.org/ but also doesn't use GPU rendering (it was experimental 3 years ago, maybe better now). The main issue seems to be that neither Inkscape nor gtk people have much low level Darwin experts or time available to invest in debugging the whole rendering stack. See for example https://gitlab.com/inkscape/inkscape/-/issues/1614 and all the other referenced issues for all the gory details.
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Inkscape launches version 1.3 with a focus on organizing work efficiently
There's a year old issue https://gitlab.com/inkscape/inkscape/-/issues/3227 with no visible progress and a medium priority label. I hope it gets more dev focus soon.
- New Inkscape commit will refresh your font list when a new one is installed!
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Node duplication [help]
Here's a bug report related to this. Also here's a video of this bug with the oldest version of Inkscape that I still have lying around (0.94.2 i.e. 2019, but it's likely the bug is even older than that), and a similar thread on here from more than two years ago.
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The checkmark of the page grid button is reversed. Is this a bug?
Yes. Only in specific circumstances, though. It's not really that big of a deal.
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Is there a way to snap object handles to paths/nodes? For example, I have a circle arc, and I want the arc to end on a path; but when I drag it it won't snap.
Arc handles can't be snapped and it's a known issue. It seems like you're using guides, though, so you can just double click the guide to get its angle and manually enter it as the 'Start' or 'End' angle in the toolbar.
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[Help] How can I make CTRL + ALT + V work?
This is a known issue. It seems like it's related to a new setting that was added in recent versions. In the preferences under 'Behavior → Selecting' disable 'Paste above selection instead of layer-top' to get the old, non-buggy behavior back.
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what is going on here
See the ASCII table at https://www.rapidtables.com/code/text/ascii-table.html. Have seen it happen in Inkscape on Windows, too: https://gitlab.com/inkscape/inkscape/-/issues/4071
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macOS Ventura GTK3 bug fixed?
Inkscape bug: https://gitlab.com/inkscape/inkscape/-/issues/4043
- Exported image looks different (on the right). Where did I go wrong?
Godot
- Ask HN: Modern Day Equivalent to HyperCard?
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Tetris Development 1 - Setting Up
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game.
- Web Game Engines and Libraries
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Name it Better (ideas for making more informative names)
Here's an example file tree from a part of the Godot game engine source code.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike.
[1]: https://godotengine.org/
- Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
- Unity Software cutting 25% of staff in 'company reset' continuation
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Show HN: Mutable.ai – Turn your codebase into a Wiki
The Bitcoin and Mastadon links don't seem to be working! (wiki not found)
Would love to see this for Godot (https://github.com/godotengine/godot). Maybe Maplibre too (https://github.com/maplibre/maplibre-native)!
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My thought on different engines
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors.
- How do "feature flags work"
What are some alternatives?
nixos-config - Mirror of https://code.balsoft.ru/balsoft/nixos-config
bevy - A refreshingly simple data-driven game engine built in Rust
thorvg - Thor Vector Graphics is a lightweight portable library used for drawing vector-based scenes and animations including SVG and Lottie. It can be freely utilized across various software platforms and applications to visualize graphical contents.
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Chocolatey - Chocolatey - the package manager for Windows
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
rlottie - A platform independent standalone library that plays Lottie Animation.
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
Light Table - The Light Table IDE ⛺
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
inkscape-open-symbols - Open source SVG symbol sets that can be used as Inkscape symbols
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/