gbdk-2020 VS GameBoyPngConverter

Compare gbdk-2020 vs GameBoyPngConverter and see what are their differences.

gbdk-2020

An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear. (by Zal0)

GameBoyPngConverter

A utility, written in .net core, for converting 4 color .png images to C files for use in the GameBoy Developer Kit (GBDK) (by gingemonster)
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gbdk-2020 GameBoyPngConverter
24 2
1,568 35
1.9% -
9.3 10.0
1 day ago about 1 year ago
C C#
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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gbdk-2020

Posts with mentions or reviews of gbdk-2020. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-17.

GameBoyPngConverter

Posts with mentions or reviews of GameBoyPngConverter. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-03.
  • Inktober for the gameboy, entry #6
    1 project | /r/PixelArt | 7 Oct 2021
    I actually convert my pixel art into tiles and map data, write down some code (using GBDK) to display that data, and convert that code into a gb rom. The first step can be automatised with gingemonster's GameBoy Png converter, so long as you keep in mind some of the GB's limitations (such as 256 tiles in the VRAM, depsite the 360 tiles to diaplay on screen)
  • Doing inktober as pixelart for the gameboy this year! Entry #3
    3 projects | /r/PixelArt | 3 Oct 2021
    For this challenge, I've also been using gingemonster's GameboyPngConverter to help with the tile generation. (Before that, I'd go through the usual GBTD and GBMB tools, which are ok for regular level building, but aren't thought out for pixel art pieces like this)

What are some alternatives?

When comparing gbdk-2020 and GameBoyPngConverter you can also consider the following projects:

gb-studio - A quick and easy to use drag and drop retro game creator for your favourite handheld video game system

gbdk-n - gbdk libraries updated for newer versions of sdcc

ZGB - Game Boy / Color engine with lots of features

gbdk-go - Experimental Go binding for GBDK(GameBoy Development Kit). You can develop GameBoy software using Go!

awesome-gbdev - A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.

z88dk - The development kit for over a hundred z80 family machines - c compiler, assembler, linker, libraries.

space-invaders-gameboy - Remaking Space Invaders for the gameboy, from scratch. Using GBDK 2020. Tutorial here: https://laroldsjubilantjunkyard.com/tutorials/recreating-gameboy-games/space-invaders/

Petris - A puzzle game for the Game Boy Color (CGB), Analogue Pocket (AP) and Game Gear(GG). Build pets in all shapes and sizes, keep the board clear.

rgbds - Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color

ENGAGE - Source code repository for ENGAGE: Battery-Free Game Boy

devkitSMS - development kit and libraries for SEGA Master System / SEGA Game Gear / SEGA SG-1000 / SEGA SC-3000 homebrew programming using C language (and the SDCC compiler)