Yo people I'm working on a GB Homebrew game in C and need some help running 2 loops at once I'll go into detail in the body

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  • gbdk-2020

    An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.

  • There is a c library for this. https://github.com/gbdk-2020/gbdk-2020

  • thread

    A lightweight cross platform library for thread management

  • For threads, you just create another loop inside a function and call that function from a new thread. It's usually not the best approach unless you have a ton of sprites and you want to split the weight of them among multiple cores. You can use libraries like THD for cross-platform threads.

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