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gbdk-2020
An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
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InfluxDB
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There is a c library for this. https://github.com/gbdk-2020/gbdk-2020
For threads, you just create another loop inside a function and call that function from a new thread. It's usually not the best approach unless you have a ton of sprites and you want to split the weight of them among multiple cores. You can use libraries like THD for cross-platform threads.
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