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Gbdk-2020 Alternatives
Similar projects and alternatives to gbdk-2020
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CodeRabbit
CodeRabbit: AI Code Reviews for Developers. Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.
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gb-studio
A quick and easy to use drag and drop retro game creator for your favourite handheld video game system
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CQC
CQC (Charmed Quark Controller) a commercial grade, full featured, software based automation system. CQC is built on our CIDLib C++ development system, which is also available here on GitHub.
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awesome-gbdev
A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
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rgbds
Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
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Petris
A puzzle game for the Game Boy Color (CGB), Analogue Pocket (AP) and Game Gear(GG). Build pets in all shapes and sizes, keep the board clear.
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gbdk-go
Discontinued Experimental Go binding for GBDK(GameBoy Development Kit). You can develop GameBoy software using Go!
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z88dk
The development kit for over a hundred z80 family machines - c compiler, assembler, linker, libraries.
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space-invaders-gameboy
Remaking Space Invaders for the gameboy, from scratch. Using GBDK 2020. Tutorial here: https://laroldsjubilantjunkyard.com/tutorials/recreating-gameboy-games/space-invaders/
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GameBoyPngConverter
A utility, written in .net core, for converting 4 color .png images to C files for use in the GameBoy Developer Kit (GBDK)
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7kaa
Discontinued Seven Kingdoms: Ancient Adversaries - Go to the main source repository at https://sourceforge.net/projects/skfans/ for source code and builds
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SaaSHub
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gbdk-2020 discussion
gbdk-2020 reviews and mentions
- Retro Boy: simple Game Boy emulator written in Rust, can be played on the web
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The Secret to Fast Typing on the Game Boy: Here’s How I Did It!
With this concept in mind, I set out to develop the foundation of my Game Boy OS. I decided to use C as my primary programming language, leveraging the Game Boy Development Kit (GBDK 2020) to tap into the console’s hardware capabilities. However, I knew that for certain performance-critical tasks, I would need to incorporate Assembly (ASM) to optimize speed.
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GB Studio: Drag and drop retro game creator for GameBoy
If you want to program the Gameboy or Gameboy color with C or C++ the SDCC compiler is typically used: https://sdcc.sourceforge.net/ There's a ton of good info and dev tools here: https://github.com/gbdk-2020/gbdk-2020
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Game Boy Competition 2023
This is a game jam where you make a Game Boy game in three months. If you don't know a lot of programming you can use GB Studio, you can learn the nitty gritty of how the Game Boy works by using assembly programming with RGBDS, or you can use C with GBDK or ZGB.
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any resources for expanding on ECS?
I was messing around with GBDK just last night, so I'm in no position to poke fun at you ;)
- Call of Duty: Retro Warfare
- What personal projects can you do with C++?
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Yo people I'm working on a GB Homebrew game in C and need some help running 2 loops at once I'll go into detail in the body
There is a c library for this. https://github.com/gbdk-2020/gbdk-2020
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I released a new game compatible with Game Boy Color!
If you have some programming experience, you can make your game using languages like C and assembly. However, you don’t need to know how to code to start making your own game. There’s a free and open source game creator named GB Studio, that allows you to create your own title using a drag and drop tool. In this case, I decided to use C with the GBDK 2020 library for my project, as it gave me adequate flexibility without the need to dive into a low-level language like assembly to do so. You can read this guide to choose which tool suits you best.
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Gameboy Homebrew Tutorial for Space Invaders
Last year i got started making Gameboy homebrew games. As a way to better learn the process, i decided to try re-making some classic games. In addition, i would post a tutorial. They say "In learning you teach, and in teaching you learn". This rings true for me, as in writing these tutorials it forces me to really analyze what aspects of game development i understand and what aspects i do not. Most recently i remade Space Invaders using GBDK-2020 and C. All source code and assets are available for free on GitHub.
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www.saashub.com | 25 Mar 2025
Stats
Zal0/gbdk-2020 is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.
The primary programming language of gbdk-2020 is C.