g3n
Go 3D Game Engine (http://g3n.rocks) (by g3n)
raylib-go
Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming. (by gen2brain)
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g3n | raylib-go | |
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2 | 7 | |
1,970 | 776 | |
4.4% | - | |
5.9 | 7.0 | |
about 2 months ago | 9 days ago | |
Go | C | |
BSD 2-clause "Simplified" License | zlib License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
g3n
Posts with mentions or reviews of g3n.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-03-21.
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Is there a 3D game library or engine made in Go that's usable and not restrictively licensed?
https://github.com/g3n/engine is BSD 2-clause.
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How should I approach plotting (2d and 3d) in Golang project?
Or... You might consider writing directly to a frame buffer and rendering the graphics directly, currently Go doesn't have anything like matplotlib, but there are options like 3d game engines: http://g3n.rocks/ https://azul3d.org/
raylib-go
Posts with mentions or reviews of raylib-go.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-01-09.
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Cross-compiling from Linux for Windows: bits/libc-header-start.h: No such file or directory
Iām trying to cross-compile for Windows a project using raylib. The Go version is 1.18.
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Could Golang ever be used in the meat-and-potatoes of video game development?
I wrote a small game in Go https://nicholasimon.itch.io/snyk uses Raylib for graphics https://github.com/gen2brain/raylib-go. Very simple however it definitely is possible. Problem is there is minimal support for game development in Go compared to other languages makes it a bit more difficult
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3D lighting in Go?
I'm trying to implement lighting, I see the C++ library has some examples of it but I can't seem to find any for Go(lang). There is an example found on the official repo (here https://github.com/gen2brain/raylib-go/tree/master/examples/shaders/mesh_instancing) but that doesn't seem to work (undefined NewLight and LightTypeDirection on ln. 71 in main.go)
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Gui lib for Go on Linux?
Raylib has RayGui and you can create a windows app with it https://github.com/gen2brain/raylib-go
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The current state of RuntDeale!
So... RuntDeale could be further along than I want it to be... BUT, I am happy with what I got now, considering I've been moving it from language to language constantly (first it started as a web-game in JS, then I made a prototype in Python, then I tried to move to Java, then I eventually, after taking a bit of a break from it, I moved to GoLang... it was working well there, until I found out the Go bindings for Raylib were broken... so then I moved to C, but that was just beyond my understanding, so... FINALLY, I ended up with C++).
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Can someone help me figure out how I can redistribute my game?
GitHub Issue (How do I redistribute my prototype-game? #135).
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Why do I keep getting this weird error when trying to load an image?
So I'm trying to make a game in GoLang using Raylib Go (Go bindings of a C library with the same name).
What are some alternatives?
When comparing g3n and raylib-go you can also consider the following projects:
go-sdl2 - SDL2 binding for Go
Ebiten - A dead simple 2D game library for Go
Pixel - A hand-crafted 2D game library in Go
Azul3D - Azul3D - A 3D game engine written in Go!
Leaf - A game server framework in Go (golang)
goworld - Scalable Distributed Game Server Engine with Hot Swapping in Golang
gonet - A Game Server Skeleton in golang.
go3d - A performance oriented 2D/3D math package for Go
glop - Bare-bones osx alternative to sdl