How should I approach plotting (2d and 3d) in Golang project?

This page summarizes the projects mentioned and recommended in the original post on /r/golang

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  • asciigraph

    Go package to make lightweight ASCII line graph ╭┈╯ in command line apps with no other dependencies.

    asciigraph is a library for plotting basic graphs in a terminal. It's probably not what you want to have, still an awesome project.

  • InfluxDB

    Purpose built for real-time analytics at any scale. InfluxDB Platform is powered by columnar analytics, optimized for cost-efficient storage, and built with open data standards.

    InfluxDB logo
  • g3n

    Go 3D Game Engine (http://g3n.rocks) (by g3n)

    Or... You might consider writing directly to a frame buffer and rendering the graphics directly, currently Go doesn't have anything like matplotlib, but there are options like 3d game engines: http://g3n.rocks/ https://azul3d.org/

  • gonum/plot

    A repository for plotting and visualizing data (by gonum)

    There is this: https://github.com/gonum/plot

  • go-chart

    Discontinued go chart is a basic charting library in go.

    So far I've been using gonum anyway the couple times I've needed a chart, so I've used gonum, and while I did get confused in a few cases, I never tried the alternative I've heard mentioned: https://github.com/wcharczuk/go-chart Not sure how it compares, but if I ever have some time, I would love to contribute to gonum especially.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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