forgottenserver VS OpenRCT2

Compare forgottenserver vs OpenRCT2 and see what are their differences.

Our great sponsors
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • WorkOS - The modern identity platform for B2B SaaS
  • SaaSHub - Software Alternatives and Reviews
forgottenserver OpenRCT2
6 206
1,505 12,915
1.6% 1.7%
8.7 9.9
about 2 hours ago 3 days ago
C++ C++
GNU General Public License v3.0 only GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

forgottenserver

Posts with mentions or reviews of forgottenserver. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-24.

OpenRCT2

Posts with mentions or reviews of OpenRCT2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-10.

What are some alternatives?

When comparing forgottenserver and OpenRCT2 you can also consider the following projects:

OpenTibia-Unity - A collection of projects to boost OpenTibia development!

OpenLoco - An open source re-implementation of Chris Sawyer's Locomotion

topaz - 💎 A server emulator for Final Fantasy XI.

OpenRGB - Open source RGB lighting control that doesn't depend on manufacturer software. Supports Windows, Linux, MacOS. Mirror of https://gitlab.com/CalcProgrammer1/OpenRGB. Releases can be found on GitLab.

DarkflameServer - The main repository for the Darkflame Universe Server Emulator project.

cathook - Training Software for the game Team Fortress 2

otclient - An alternative tibia client for otserv written in C++11 and Lua, made with a modular system that uses lua scripts for ingame interface and functionality, making otclient flexible and easy to customize

spelunky-psp - Spelunky remake for Sony PSP.

simple_web_game_server - A C++ library for creating authenticated scalable backends for multiplayer web games.

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

amazing-core - Open Source solution for Amazing World

TrinityCore - TrinityCore Open Source MMO Framework (master = 10.2.6.54358, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.54261, cata classic = 4.4.0.54027)