dxvk
docs
Our great sponsors
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
dxvk
-
Elbrus-8S
Someone is trying to game on them, or at least run DirectX apps in Linux, based on this PR: https://github.com/doitsujin/dxvk/pull/3795
- "LibreOffice is better at reading old Word files than Word"
-
Game crashes within 10 seconds of launching unless I reinstall from scratch
From a quick search, here's what I found. It looks like you're encountering some common issues that can occur with games running on Linux through Proton, especially with the recent updates to games like Satisfactory that might affect compatibility. The log entries you're seeing related to D3DCompile2 failing to compile shader and the issues with Ternary operator and LinearToSrgbBranching not being defined, suggest that there's a problem with shader compilation. This can often be related to the version of Proton or the graphics drivers you are using. Some users have reported that the game does launch with the -vulkan option but with graphical glitches and lower performance, which indicates that the Vulkan renderer is working but possibly not optimally on your setup. From the discussions in the community, users have suggested ensuring that the latest drivers for your graphics card are installed and, if using an Intel GPU, that the Mesa drivers are up to date since Intel XeSS references were found in the logs. If you're using NVIDIA graphics, make sure you have the latest drivers and possibly set the PROTON_ENABLE_NVAPI=1 %command% to enable DLSS if you're under Vulkan. If you're using an Optimus laptop with both Intel and NVIDIA GPUs, make sure your Optimus setup is correctly configured. Some users have found success by specifying DXVK_FILTER_DEVICE_NAMES=GeForce to force the game to use the NVIDIA GPU. It's also worth noting that if you're encountering issues with DirectX 11, you might want to try forcing the game to use DirectX 10 if possible or look into DXVK configurations that could resolve compatibility issues. Lastly, if none of these solutions work, you could try running a trace with apitrace to gather more detailed logs that might point to the specific issue. If you're still stuck, it would be a good idea to report the issue to the Proton GitHub page or seek further assistance in the game's community forums where others might have encountered and solved similar issues. For more information and to find others who might have resolved similar issues, check out the community discussions on GitHub, Steam Community, and the DXVK GitHub page.
-
It’s time for change!!
Kid named DXVK :
-
Running GTA IV using dxvk
DXVK versions after 2.0 require Vulkan 1.3 support, which may not be available on your GPU. Try using an older build, such as this one.
-
almost 120 fps smooth camera movement
Give DXVK a try https://github.com/doitsujin/dxvk/releases, use 32bit d3d9.dll
-
Risen 3 / DXVK 2.3 / ARC A770 16G / 1440p / WIN 11
What to download:https://github.com/doitsujin/dxvk/releases/tag/v2.3
- Re-Installed game an hour ago, got hit with App will Terminate Now
- DXVK 2.3 released bringing several improvements and bug fixes for various games
- DXVK 2.3 Brings Presentation Improvements & More Game Fixes
docs
-
Cant get battlenet to work :(
Hey! So I'm a new linux user and wanted to try and get battlenet to work so i can play a bit of wow classic. Ive looked around on on other post like this and first tried getting it to work with lutris. I installed the drivers and wine compabilities from https://github.com/lutris/docs and easily got battlenet installed but after i close it (before logging in) i cant start the program again. Lutris just gets stuck on the launching icon. I then installed bottles and tried launching it from there and the login screen just pops up and closes for barely a second. After running it with bottles the terminal shows a few errors posted below. I really have no clue where ive gone wrong but ive been stuck with this for hours so any help would be incredibly appreciated
- Help with AMD RX-7800 XT driver installation on Ubuntu please
-
Lutris (Linux Mint, Wine)
Making sure you are using the latest version of Mint (21.2 as I write) is key for the next piece - you need to enable 32 bit libraries and install the vulkan and wine dependencies to make things work well. This is the wine link and this is the drivers link. If you are not running the 21.2 Mint, the warning on the drivers page is there for you - you need to manually fix a file after adding the kisak ppa on 21.1 to allow the 32 bits vulkan and mesa to install.
- Cách cài game trên Linux Desktop bằng Lutris
-
World of Warcraft with Debian?
Instructions to install 32 bits libraries dependencies
-
I can't install the Vulkan libraries that I need for my i386-architecture (Debian)
Now I get the message that Vulcan libraries are missing and I should download them following this guide: https://github.com/lutris/docs/blob/master/InstallingDrivers.md
-
Constant "return code 256" when trying to install the Ubisoft Connect launcher (and any other launcher) on Lutris
Reinstalling all wine dependencies stated on Lutris' Github with no luck
-
Vulcan Drivers
I am trying to launch rainbow 6 siege though proton after installing the vulcan drivers as recomended by lutris here: https://github.com/lutris/docs/blob/master/InstallingDrivers.md
- "How to Install and Play Ubisoft Connect Games on Linux - Step by Step Guide"
-
Trying to install battlenet/SC2 with lutris, nothing happens
I'm trying to install battlenet and SC2 on my computer. I installed Wine, dependencies then Lutris as explained there : https://github.com/lutris/docs/blob/master/Battle.Net.md
What are some alternatives?
dxvk-async
vkd3d - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation. [Moved to: https://github.com/HansKristian-Work/vkd3d-proton]
vkBasalt - a vulkan post processing layer for linux
d912pxy - DirectX9 to DirectX12 API proxy for Guild Wars 2
lutris - Lutris desktop client
GTAIV.EFLC.FusionFix - This project aims to fix or address some issues in Grand Theft Auto IV Complete Edition [Moved to: https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix]
HeroicGamesLauncher - A Native GUI Epic Games Launcher for Linux [Moved to: https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher]
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
archweb - Arch Linux website code
d9vk - A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
protontricks - A wrapper that does winetricks things for Proton enabled games, requires Winetricks.