dxvk-caches
Bottles
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dxvk-caches | Bottles | |
---|---|---|
8 | 127 | |
82 | 5,848 | |
- | 1.9% | |
1.2 | 9.1 | |
about 1 year ago | 1 day ago | |
Python | ||
zlib License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
dxvk-caches
- [Epic] Winter Sale: God of War (-40%), Marvel's Spider-Man Remastered (-25%), Uncharted: Legacy of Thieves Collection (-30%); + unlimited coupons for additional 25% off any games, or combination of games, $14.99 or more
- DXVK state caches to reduce stuttering (with Vulkan-based translation layer for Direct3D)
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Cyberpunk runs better on the Steam Deck than expected! high setting super fluid
Do not ever buy a game a second time for a fucking shader cache. You can download other people's copies if need be. And that's just the first example I googled, not an exhaustive post or anything
- Downloading the Steam shader cache without buying the game first?
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Apex Legends gets Steam Deck Verified
Heavy stuttering happens for the first few games as DXVK cache is built-up, after that its almost never (haven't seen any stutters in days). Or you can grab a community prebuilt caches that have been shared around on r/linux_gaming or from https://github.com/begin-theadventure/dxvk-caches
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How can I get the best performance out of POP OS?
Another option is to download caches from other players. More about that at https://github.com/begin-theadventure/dxvk-caches
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dxvk-caches - a repo for reducing stuttering
Repo: https://github.com/begin-theadventure/dxvk-caches Repo belongs to: begin-theadventure
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I created a repository to collect DXVK cache files
this is his the link to his repo https://github.com/begin-theadventure/dxvk-caches
Bottles
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Tip: How to disable internet access for games or programs running on Wine
Source
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Ubisoft connect problem
Is it this issue? This is for Bottles but I think the problem is the same. See the referenced issue in that one for a solution.
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Bottles stuck on setup wizard
Seems to be a well known bug: https://github.com/bottlesdevs/Bottles/issues/2725
- Bottles 51.6 Released
- New Bottles release (release 51.6) [Proton/Wine manager]
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Run hacked sofwares with wine
As long as it's compatible with Wine, it will run. You can use Bottles to manage it. Also Autodesk Maya has a Linux version.
- Passing env vars - Bottles ignores "flatpak override -u"
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I'm looking to stop the hopping
Bottles and distrobox should have you covered.
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Fresh Install of Fedora and some GTK4 apps are reverting to GTK3. Any ideas why?
Also see: bottlesdevs/Bottles #1728 (issue comment may helps, don't forgot to replace com.usebottles.bottles with problem apps! )
What are some alternatives?
apex-legends-cache - A community sourced dxvk-cache file for Apex Legends on Linux
lutris - Lutris desktop client
DXVKache - Collection of DXVK cache files for games running with DXVK
protonup - Install and Update Proton-GE
d8vk - Direct3D 8 to Vulkan translation for DXVK!
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
wine-launcher - Wine Launcher - Running Windows games under Linux
protontricks - A simple wrapper that does winetricks things for Proton enabled games, requires Winetricks.
kuno - Dying Light for Linux. Using Vulkan via DXVK. Works as a way to use Vulkan on Windows as well.
Proton-Caller - Run any Windows program through Proton
Fossilize - A serialization format for various persistent Vulkan object types.
dxvk-async - DXVK binaries patched with the shader pipeline patch from Sporif