dwarfcorp
simulator
dwarfcorp | simulator | |
---|---|---|
2 | 4 | |
568 | 2,196 | |
- | 0.0% | |
0.0 | 0.0 | |
3 months ago | about 1 year ago | |
C# | C# | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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dwarfcorp
- Easier nullable reference types errors instead of warnings
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Please help me understand Properties in C#
No, a backing field is not always present. Properties are just a pair of functions disguised as a field. They have all the same implementation restrictions of a function when it comes to having a backing field - that is, none. Look at the example here of what properties actually are very good at: https://github.com/Blecki/dwarfcorp/blob/master/DwarfCorp/World/Voxels/VoxelHandle.cs Do you think the Voxelhandle type has a bunch of backing fields taking up space in it? It has 10+ properties all derived from data stored somewhere else.
simulator
- LG will no longer support LGSVL Simulator -- will not open source WISE web Interface
- LG Ends Support for Lgsvl Simulator
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Is it possible to train a self driving car on google colab?
I've been trying for a while now and I started thinking it may not be possible. If anyone has managed to train a self-driving car simulator using openai gym on google colab(preferably), or on any remote server (AWS, GCP, ...) please let me know. So far, I tried carla, airsim, svl, deepdrive and they are all equally useless unless run locally with a gui. I'd really appreciate if someone suggests some way that actually can make it possible.
- *Bonk Bonk*
What are some alternatives?
dfhackscripts - Some dfhack scripts from friends of keupo on twitch
carla - Open-source simulator for autonomous driving research.
tagpets - "tagpets.lua" - a DFhack script for Dwarf Fortress that places tag-like nicknames on owned animals based on their characteristics and physical attributes.
deepdrive - Deepdrive is a simulator that allows anyone with a PC to push the state-of-the-art in self-driving
SharpGLTF - glTF reader and writer for .NET Standard
MissionPlanner - Mission Planner Ground Control Station for ArduPilot (c# .net)
FNA - FNA - Accuracy-focused XNA4 reimplementation for open platforms
AirSim - Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
Zombusters - 🕹️ A retro style zombies shooter with cool isometric pixel art for Windows and MacOS
InjectFix - InjectFix is a hot-fix solution library for Unity
scripts - DFHack scripts
UniTask - Provides an efficient allocation free async/await integration for Unity.