dungeon-bevy VS bevy_proto

Compare dungeon-bevy vs bevy_proto and see what are their differences.

dungeon-bevy

Rust programming -> random generated Dungeon with Bevy engine (by steelx)

bevy_proto

Create config files for entities in Bevy (by MrGVSV)
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dungeon-bevy bevy_proto
1 1
16 227
- -
0.0 7.9
over 3 years ago 7 months ago
Rust Rust
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

dungeon-bevy

Posts with mentions or reviews of dungeon-bevy. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-11.

bevy_proto

Posts with mentions or reviews of bevy_proto. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing dungeon-bevy and bevy_proto you can also consider the following projects:

actors.unity - 🚀Actors is a framework empowering developers to make better games faster on Unity.

discord-presence - Discord Rich Presence in Rust, with 1st party Bevy support

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

heron - [DISCONTINUED] An ergonomic physics API for bevy games

roguelike - Turn based dungeon exploration

bevy_asset_loader - Bevy plugin helping with asset loading and organization

hecs - A handy ECS

bevy_xml - Bevy XML Parser

shipyard - Entity Component System focused on usability and flexibility.

ecs - Elastic Common Schema

ecs - LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity

kiwi-ecs - A performant, small and versatile entity component system written in Rust