driven-decals VS MyBox

Compare driven-decals vs MyBox and see what are their differences.

driven-decals

A mesh-based PBR decal system for Unity's universal render pipeline. (by Anatta336)

MyBox

MyBox is a set of attributes, tools and extensions for Unity (by Deadcows)
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driven-decals MyBox
1 4
565 1,814
- -
0.0 7.8
7 months ago 2 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

driven-decals

Posts with mentions or reviews of driven-decals. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-13.

MyBox

Posts with mentions or reviews of MyBox. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-25.

What are some alternatives?

When comparing driven-decals and MyBox you can also consider the following projects:

UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

Microsoft.Unity.Analyzers - Roslyn analyzers for Unity game developers

resharper-unity - Unity support for both ReSharper and Rider

unity-webxr-export - Develop and export WebXR experiences using Unity WebGL

UIWidgets - UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.

UnityNativeScripting - Unity Scripting in C++

santorini-unity-minimax - Artificial Intelligence with Minimax algorithm in Santorini board game in Unity (C#)

TileMaps - Example repository for organizing generic tile maps in Unity with C#

UIOutline

unity-toolbar-extender - Extend the Unity Toolbar with your own Editor UI code.

Realtime-Compute-Shader-Unity-PathTracer - A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others [Moved to: https://github.com/Pjbomb2/TrueTrace-Pathtracer]

NaughtyAttributes - Attribute Extensions for Unity