defold
OpenJK
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defold | OpenJK | |
---|---|---|
7 | 16 | |
3,687 | 1,939 | |
4.0% | 1.5% | |
9.8 | 8.2 | |
4 days ago | 9 days ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
defold
- Not only Unity...
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Defold is also a completely FREE industry proven 2D game engine, developed by King and source available, for anyone who's interested..
Yes that King, the ones who made Candy Crush. They made a game engine source available (open source with the exception that you can't create a competing game engine from it) with full 2D capabilities, tile map support, spine support, shaders, particle systems, UI editor, scene editor, Box 2D and Bullet for physics, hot-reloading, profiling & debugging tools, etc. It also has basic 3D support, although I wouldn't recommend it for anyone making a primarily 3D game. It's written in C++ and uses Lua as the scripting language, and it's easy enough to write native extensions for any platform's language of choice.
- Defold: A free to use game engine
- Why do I have to always connect to internet in order to create new project.
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ValueObject
looks very neat, but it doesn't really get more OO than JavaFX, does it ? would you call this code functional & idiomatic in any relevant sense of the term? https://github.com/defold/defold/blob/dev/editor/src/clj/edi...
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C# games in Godot, 2022 edition
Maybe that's typical in gaming situations, but it has a weird license: https://github.com/defold/defold/blob/1.3.4/LICENSE.txt ("the Defold License version 1.0")
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Lua, Nim, and Wren for game development
If you paint by some numbers, the Defold repo (https://github.com/defold/defold) has 1k issues, and only 14 prs open, whereas the Godot repo (https://github.com/godotengine/godot) has 5k+ issues and a whopping 1.1k prs open. And a difference of 1500 contributors on Godot, versus 37 total contributors on Defold.
OpenJK
- Microsoft could cram more ads into Windows 11 – this time in the Settings app | Recent moves with the Start menu are now being echoed within the Settings panel in testing
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JK-XR: Outcast - The Standalone VR port of Jedi Knight II: Jedi Outcast
JK XR is a VR port of the Jedi Knight games using OpenXR (the open standard for virtual and augmented reality devices) and is based on the excellent OpenJK port, originally forked from: https://github.com/JACoders/OpenJK
- What old video game would you like to see get a remake or a sequel?
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Available on MacBook?
Although you'll probably need to install OpenJK anyway afterwards.
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Jedi Academy: Enhanced v1.1 Trailer - While you wait for JEDI: Survivor, check out lots of customization options, Force Powers and even lightsaber dismemberment option for Jedi Academy
It's still active.
- When I was a kid, I imagined the sequels would be something like that. Oh well...
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[Prime Gaming/Twitch Prime] Prime Day: Mass Effect Legendary Edition (Origin), Need for Speed Heat (Origin), GRID Legends (Origin), STAR WARS Jedi Knight - Jedi Academy, STAR WARS Jedi Knight II - Jedi Outcast, STAR WARS Republic Commando (Included with Amazon Prime/Prime Gaming membership)
Pro tip the source code was released a few years ago and some fans made some updates: https://github.com/JACoders/OpenJK you only need to download the files from Amazon and then execute from the openjk to enjoy the game fully on modern systems, works with mods too.
- Vanilla or mods?
- ELI5 What are all the Microsoft Visual C++ 20005, 2008, 2010, 2012, 2015-2019... different versions currently on my Windows computer for?
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New @ Steam
There's the OpenJK engine for those. Same way people can play them on the Pi.
What are some alternatives?
Godot - Godot Engine – Multi-platform 2D and 3D game engine
OpenClaw - Reimplementation of Captain Claw (1997) platformer
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
godex - Godex is a Godot Engine ECS library.
daggerfall-unity - Open source recreation of Daggerfall in the Unity engine
MonoGame - One framework for creating powerful cross-platform games.
OpenLara - Classic Tomb Raider open-source engine
Stride Game Engine - Stride Game Engine (formerly Xenko)
vkQuake - Vulkan Quake port based on QuakeSpasm
godot-jvm - Godot Kotlin JVM Module
REDRIVER2 - Driver 2 Playstation game reverse engineering effort