parchment
inform7-ide
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parchment | inform7-ide | |
---|---|---|
8 | 35 | |
413 | 97 | |
- | - | |
7.8 | 7.7 | |
27 days ago | 10 days ago | |
TypeScript | C | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
parchment
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Ask HN: Great text based games to play?
This is a fun one I played recently about shopping in a grocery store, called Aisle. You only have a single command you can give for the whole game, but there's a looot of them you can provide, and it gives you a different ending for each. Part of the fun is trying to figure out what you can say to find another ending. You can play it directly at the link below.
Play: https://iplayif.com/?story=http%3A%2F%2Fwww.ifarchive.org%2F...
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These days is there any way to play old Infocom games on an iPhone?
Paste any of those URLs into https://iplayif.com for a modern web interpreter.
- Ask HN: What game you wished existed?
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The quest 2 needs a better browser!
it's a mobile browser based on chrome and while I don't use it for this, I find it acceptable enough, actually better than the mobile chrome in my phone for some things, like https://iplayif.com/ which runs much better on it thanks to a generous virtual screen than on small screen sharing space with a virtual keyboard...
- Inform 7 v10.1.0 is now open-source
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Zork: The Great Inner Workings. Exploring the source code and game
This article is interesting as it seems "the long way around": the Z-Machine is rather well documented, and already has VMs for the web [1] and going to the ZIL source to build a port of the ZIL itself rather than to interpret the Z-Machine binary is cool, I suppose, but ignores decades of insights into the Z-Machine.
While I'm being a downer, also need to point out that while the Internet Archive has archived the ZIL source code the Zork games are still under copyright and owned by Activision Blizzard (soon/now Microsoft). Using Zork itself as a deployment artifact is a possible way to get sued even if you think the game "abandonware".
[1] The best known/maintained is Parchment: https://github.com/curiousdannii/parchment
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Issues with releasing
Are you using the latest version of Parchment? The version that ships with the official I7 packages is very old. Updating might address your issue, but I don't know.
inform7-ide
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The Futures of Inform
For those looking for Linux packages instead of compiling themselves, there's a github build project of an earlier version this year https://github.com/ptomato/inform7-ide/actions/runs/19915523...
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Share a niche programming language you have tinkered with before
Inform 7 is a domain-specific language for creating parser-based works of interactive fiction (i.e. old-school "text adventure games"). It does the heavy lifting of parsing and maintaining the consistency of the world model for the programmer.
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How does programming language syntax affect screen readers?
Inform 7 takes this to the extreme, allowing code such as "A distance is a kind of value. 5 miles specifies a distance."
- Ask HN: Best language/framework to develop web-based text games today?
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Does anyone have examples of "dead" game genres?
Pure parser-based games have become niche, but they are still out there and, like others mentioned, have continued to evolve (see Inform 7). You no longer have to "guess the verb".
- What Languages to Learn for Interactive Fiction Right Now?
- Ask HN: How to keep my daughter busy while tickling her curiosity
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Gaiman: Programming language for text-based games in browser
Neat. Have you ever seen Inform? http://inform7.com/ Might offer some inspiration on future features. It's a pretty cool language that's been around for a long time and has the same use case.
- How is the method for wirting for a text advnture?, i like writting a story and then writting the variables, how can i write whit score in mind?
- Inform 7 v10.1.0 is now open-source
What are some alternatives?
jquery.terminal - jQuery Terminal Emulator - JavaScript library for creating web-based terminals with custom commands
twinejs - Twine, a tool for telling interactive, nonlinear stories
extensions - Inform 7 extensions -- some may be ready for public use, others may be barely working experiments. Enjoy!
ink - inkle's open source scripting language for writing interactive narrative.
asyncglk - AsyncGlk: A Typescript Glk library
RenPy - The Ren'Py Visual Novel Engine
bitburner - Bitburner Game
quest-driven-development
scummvm - ScummVM main repository
Skript - Skript is a Bukkit plugin which allows server admins to customize their server easily, but without the hassle of programming a plugin or asking/paying someone to program a plugin for them.
if - Interactive Fiction technology: specifications and tests
QuestJS - A major re-write of Quest that is written in JavaScript and will run in the browser.