parchment
jquery.terminal
parchment | jquery.terminal | |
---|---|---|
9 | 16 | |
429 | 3,113 | |
- | - | |
6.1 | 9.1 | |
8 days ago | 3 days ago | |
TypeScript | JavaScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
parchment
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Show HN: Play Doom in Zork
+1 to what vijayr02 said: you really need at least screenshots, and ideally just post the .z5 file with a link to iplayif so people can play it directly and see what you're talking about. Like this:
https://iplayif.com/?story=https://quuxplusone.github.io/Advent/advent.z8
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Ask HN: Great text based games to play?
This is a fun one I played recently about shopping in a grocery store, called Aisle. You only have a single command you can give for the whole game, but there's a looot of them you can provide, and it gives you a different ending for each. Part of the fun is trying to figure out what you can say to find another ending. You can play it directly at the link below.
Play: https://iplayif.com/?story=http%3A%2F%2Fwww.ifarchive.org%2F...
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These days is there any way to play old Infocom games on an iPhone?
Paste any of those URLs into https://iplayif.com for a modern web interpreter.
- Ask HN: What game you wished existed?
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The quest 2 needs a better browser!
it's a mobile browser based on chrome and while I don't use it for this, I find it acceptable enough, actually better than the mobile chrome in my phone for some things, like https://iplayif.com/ which runs much better on it thanks to a generous virtual screen than on small screen sharing space with a virtual keyboard...
- Inform 7 v10.1.0 is now open-source
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Zork: The Great Inner Workings. Exploring the source code and game
This article is interesting as it seems "the long way around": the Z-Machine is rather well documented, and already has VMs for the web [1] and going to the ZIL source to build a port of the ZIL itself rather than to interpret the Z-Machine binary is cool, I suppose, but ignores decades of insights into the Z-Machine.
While I'm being a downer, also need to point out that while the Internet Archive has archived the ZIL source code the Zork games are still under copyright and owned by Activision Blizzard (soon/now Microsoft). Using Zork itself as a deployment artifact is a possible way to get sued even if you think the game "abandonware".
[1] The best known/maintained is Parchment: https://github.com/curiousdannii/parchment
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Issues with releasing
Are you using the latest version of Parchment? The version that ships with the official I7 packages is very old. Updating might address your issue, but I don't know.
jquery.terminal
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How to Create an Interactive Terminal-Based Portfolio
This article will show more advanced usage of the jQuery Terminal library. If you want something more basic, you can check this article: How to create interactive terminal like website with JavaScript that is written for more entry level programmers. You can also read it first before you begin reading this one.
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May I see some of your projects? :)
Few of my Open Source projects: * jQuery terminal * LIPS Scheme * Gaiman * Sysend * Wayne
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Hack to Run React Application inside Service Worker
But then I realized that I should probably will need to use jsDOM. This is the library that can be used in nodejs to mock the DOM. This is what jest testing framework is using and this is what I was using to test jQuery Terminal library in Jasmine before jest was created.
- jQuery Terminal: JavaScript Web Based Terminal Emulator
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How to create interactive terminal like website with JavaScript?
Creating such a styled console website or fake terminal website is easier if you have a library that will give you the look and feel of the real terminal emulator, with a nice API to create commands, so you don’t need to create it from scratch. We will use the JavaScript Terminal library: jQuery Terminal, which gives a simple, but powerful API to create interactive terminals on any website. The library doesn’t use any HTML5 features and uses ES5 so it will work on any Browser even in IE11.
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Explanation of the .ANS file format?
There is way more than in the Wikipedia article. I was implementing an interpreter for ANSI Art some time ago, maybe you will find it helpful. After a lot of struggle with my own parser using regular expressions, someone suggested that I should use a real parser which I use now. My project is in JavaScript and I used Node Ansi parser. It handles all ANSI escape code including cursor movements. There are no good documentation, I got help from one of the contributors that were also a contributor to the XTerm.js library. You can see my code that uses the library here: unix_formatting.js the file includes NodeAnsiParser.
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How to make your own programming language in JavaScript
I've wanted to have my own programming language, that will make it easier to create text-based adventure games for my Open Source project jQuery Terminal. The idea for the language came after I've created a paid gig for one person, let's call him Ken, that needed this type of game, where the user interacted with the terminal and was asked a bunch of questions and it was like an adventure game, related to Crypo. The code I've written, that Ken needed, was data-driven by a JSON file. It was working nicely, Ken could easily change the JSON and have the game changed however he wanted. I've asked if I could share the code since it was a very cool project and Ken agreed that I can do that two months after he publish the game. But after a while, I've realized that I can have something much better. My own DSL language, that will make it simpler to create text-based adventure games. A person with a bit of programming knowledge like Ken, could easily edit the game, because the language will be much simpler than complex JavaScript code that is needed for something like this. And even if I would be asked to create a game like the one for Ken, it would be much easier and faster for me. This is how Gaiman programming language has started.
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Ask HN: Single person creations that have stood the test of time
My jQuery Termial: https://terminal.jcubic.pl/ library. It started more the 10 years ago. It's written in ES5, I didn't wanted to do that, but I'm thinking about creating version 3.0 that would be a rewrite in latest JavaScript or TypeScript.
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Ideas of defining mini parser that handle text adventure text-based input
I'm working on a language called Gaiman similar to ruby that compiles to JavaScript. The purpose of the language is to simplify creating interactive text games, first for the Web later maybe for the normal terminal. The web part is based on my jQuery Terminal library.
What are some alternatives?
extensions - Inform 7 extensions -- some may be ready for public use, others may be barely working experiments. Enjoy!
fake-terminal-website - A fully customizable terminal-like website template
asyncglk - AsyncGlk: A Typescript Glk library
escodegen - ECMAScript code generator
if - Interactive Fiction technology: specifications and tests
parsedmarc - A Python package and CLI for parsing aggregate and forensic DMARC reports
Mudlet - ⚔️ A cross-platform, open source, and super fast MUD client with scripting in Lua
viciious - A Commodore 64 emulator in JavaScript
Windows-Inform7 - Front-end for the Windows version of Inform 7.
watasu - customizable abstract function layer for your JavaScript application
Inform - Inform is a design system for interactive fiction based on natural language
node-ansiparser - ANSI escape sequence parser for node.js and the browser.