Our great sponsors
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Skript
Skript is a Bukkit plugin which allows server admins to customize their server easily, but without the hassle of programming a plugin or asking/paying someone to program a plugin for them.
The scripting language Skript. Its used to create simple plugins for minecraft without having to create your own plugin in java. It even got me interested in PLs, as it's quite simple to extend it
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I guess Factor counts as niche. It's a concatenative language with a bunch of neat features, like (some) statick checking of declared stack effects, a very good REPL + documentation UI (the docs themselves can be a bit sparse unfortunately) and an OO system
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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Io is a really neat and clean programming language. it's a prototype-based language that's homoiconic and everything is an object (and a message!)
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Always nice seeing Jass mentioned. At one point i took over development of pjass and added bunch of (imo) niceties. I also wrote a system to hot reload changes to your mapscript into a running map. And currently i get a bunch of nice PRs to my initiative to document the natives of wc3. Also i wrote a parser for jass in vjass.
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Always nice seeing Jass mentioned. At one point i took over development of pjass and added bunch of (imo) niceties. I also wrote a system to hot reload changes to your mapscript into a running map. And currently i get a bunch of nice PRs to my initiative to document the natives of wc3. Also i wrote a parser for jass in vjass.
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Always nice seeing Jass mentioned. At one point i took over development of pjass and added bunch of (imo) niceties. I also wrote a system to hot reload changes to your mapscript into a running map. And currently i get a bunch of nice PRs to my initiative to document the natives of wc3. Also i wrote a parser for jass in vjass.
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Always nice seeing Jass mentioned. At one point i took over development of pjass and added bunch of (imo) niceties. I also wrote a system to hot reload changes to your mapscript into a running map. And currently i get a bunch of nice PRs to my initiative to document the natives of wc3. Also i wrote a parser for jass in vjass.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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Inform 7 is a domain-specific language for creating parser-based works of interactive fiction (i.e. old-school "text adventure games"). It does the heavy lifting of parsing and maintaining the consistency of the world model for the programmer.
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I haven't personally used either. https://www.hiveworkshop.com/threads/c-mapmaking-in-csharp.317839/ https://github.com/cipherxof/wc3-ts-template