parchment VS asyncglk

Compare parchment vs asyncglk and see what are their differences.

asyncglk

AsyncGlk: A Typescript Glk library (by curiousdannii)
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parchment asyncglk
11 1
443 4
0.2% -
7.9 8.2
about 1 month ago 4 months ago
TypeScript TypeScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

parchment

Posts with mentions or reviews of parchment. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-10-28.
  • Ask HN: What's your favorite text-based adventure game?
    3 projects | news.ycombinator.com | 28 Oct 2024
  • Show HN: Play Doom in Zork
    6 projects | news.ycombinator.com | 30 May 2024
    +1 to what vijayr02 said: you really need at least screenshots, and ideally just post the .z5 file with a link to iplayif so people can play it directly and see what you're talking about. Like this:

        https://iplayif.com/?story=https://quuxplusone.github.io/Advent/advent.z8
  • Ask HN: Great text based games to play?
    11 projects | news.ycombinator.com | 21 Jan 2023
    This is a fun one I played recently about shopping in a grocery store, called Aisle. You only have a single command you can give for the whole game, but there's a looot of them you can provide, and it gives you a different ending for each. Part of the fun is trying to figure out what you can say to find another ending. You can play it directly at the link below.

    Play: https://iplayif.com/?story=http%3A%2F%2Fwww.ifarchive.org%2F...

  • These days is there any way to play old Infocom games on an iPhone?
    1 project | /r/interactivefiction | 31 Jul 2022
    Paste any of those URLs into https://iplayif.com for a modern web interpreter.
  • Ask HN: What game you wished existed?
    8 projects | news.ycombinator.com | 25 May 2022
  • The quest 2 needs a better browser!
    1 project | /r/OculusQuest | 8 May 2022
    it's a mobile browser based on chrome and while I don't use it for this, I find it acceptable enough, actually better than the mobile chrome in my phone for some things, like https://iplayif.com/ which runs much better on it thanks to a generous virtual screen than on small screen sharing space with a virtual keyboard...
  • Inform 7 v10.1.0 is now open-source
    7 projects | news.ycombinator.com | 28 Apr 2022
  • Zork: The Great Inner Workings. Exploring the source code and game
    1 project | news.ycombinator.com | 31 Jan 2022
    This article is interesting as it seems "the long way around": the Z-Machine is rather well documented, and already has VMs for the web [1] and going to the ZIL source to build a port of the ZIL itself rather than to interpret the Z-Machine binary is cool, I suppose, but ignores decades of insights into the Z-Machine.

    While I'm being a downer, also need to point out that while the Internet Archive has archived the ZIL source code the Zork games are still under copyright and owned by Activision Blizzard (soon/now Microsoft). Using Zork itself as a deployment artifact is a possible way to get sued even if you think the game "abandonware".

    [1] The best known/maintained is Parchment: https://github.com/curiousdannii/parchment

  • Issues with releasing
    1 project | /r/Inform7 | 4 Dec 2021
    Are you using the latest version of Parchment? The version that ships with the official I7 packages is very old. Updating might address your issue, but I don't know.

asyncglk

Posts with mentions or reviews of asyncglk. We have used some of these posts to build our list of alternatives and similar projects.
  • Trying to port Typescript code that's has generic Typed Arrays to Rust
    1 project | /r/rust | 19 Jan 2023
    So I'm working on porting one of my Typescript libraries to Rust (an implementation of the Glk API). One part of the API concerns "streams", which are really more like read/write buffers. They can be either 8 bit or 32 bit. In Typescript I have this type alias and then functions that accept them like this example:

What are some alternatives?

When comparing parchment and asyncglk you can also consider the following projects:

jquery.terminal - jQuery Terminal Emulator - JavaScript library for creating web-based terminals with custom commands

extensions - Inform 7 extensions -- some may be ready for public use, others may be barely working experiments. Enjoy!

TPIFE - Text Parser Interactive Fiction Engine

Windows-Inform7 - Front-end for the Windows version of Inform 7.

instead - INSTEAD - Simple Text Adventure Interpreter

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Civic Auth - Auth in Less Than 5 Minutes
Civic Auth comes with multiple SSO options, optional embedded wallets, and user management — all implemented with just a few lines of code. Start building today.
www.civic.com
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