Ask HN: Best language/framework to develop web-based text games today?

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  • kni

    An interactive story language in JavaScript inspired by Inkle’s Ink

    You might want to check out Kni, a JavaScript-based interactive story language for text adventures and interactive fiction:

  • ink

    inkle's open source scripting language for writing interactive narrative. (by inkle)

    I like Inkle's Ink, which can compile to Javascript (though Inkle uses it with Unity and do quite graphics-heavy games, albeit text-driven).

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    Truly a developer’s best friend. Scout APM is great for developers who want to find and fix performance issues in their applications. With Scout, we'll take care of the bugs so you can focus on building great things 🚀.

  • twinejs

    Twine, a tool for telling interactive, nonlinear stories

  • inform7-ide

    A design system for interactive fiction based on natural language.

  • memalign

  • Elm

    Compiler for Elm, a functional language for reliable webapps.

    I really like Elm [0] and write all my side projects in it. There are many reasons I like it, but the one that probably plays best around here is that it feels like a very learn-it-for-life type language. It has a release cadence measured in years (the latest version, 0.19.10, was released in October 2019!), and a community that has adapted to match. Elm doesn't release shiny new features often, or even necessarily ever again, but it has everything I need to make every web game I could possibly think of already so that's a good thing.


NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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