cinemachine-basics-1
line-renderer-collider
cinemachine-basics-1 | line-renderer-collider | |
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1 | 2 | |
4 | 16 | |
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0.0 | 0.0 | |
over 1 year ago | almost 2 years ago | |
ShaderLab | ShaderLab | |
MIT License | MIT License |
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cinemachine-basics-1
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Still manually controlling your Camera position & rotation? Consider using Cinemachine to simplify your workflow, get smooth, high quality transitions, all with low effort! Learn about the Transposer and Composer for a top-down style game in this Unity Tutorial.
As always, the full project code is available on GitHub for you to play around with.
line-renderer-collider
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If you're using the Unity Line Renderer and need a collider for it - here's how you can quickly add a collider regardless of the complexity of your line
Full Tutorial on YouTube
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If you're using the Line Renderer and need a collider for it - here's how you can quickly add a collider regardless of the complexity of your line renderer!
As always, the full project for this video is available on GitHub!
What are some alternatives?
urp-fading-standard-shaders - Learn how you can easily fade out objects that are using the standard URP shaders that obstruct view to the player using C# code!
3d-model-ui-preview - Learn how to show animated 3D Models on your UI using a Canvas, Render Texture, and any 3d model
raycasting-explained - In this tutorial repository I aim to make it really clear how each of the Ray, Sphere, Box, and Capsule casts work, look, behave, and how you can use each one of them to achieve your "casting" goals!
ai-series-part-40 - Learn how you can implement the jobs system to improve the performance of Line of Sight checking for your AI!
juicy-springs - Transform your simple, bland transitions and movement into juicy springy movement!
ai-series-part-41 - In this Unity tutorial, learn how to make your AI throw accurate projectiles at stationary or moving targets given only a maximum allowable throw
unity-iap-2023 - Learn how to set up Unity IAP for both Google Play and the Apple App Store
flamethrower - In this repository you can learn how to implement a flamethrower that damages enemies over time, including applying a burning effect to the enemy
scene-inspector-debug-information - Learn how to extend an existing Inspector in the Unity Editor and draw debug information in the Scene View.
hdrp-decal-projector - Learn about the HDRP Decal Projector in this tutorial repository and video!