GameDemo
RelEcsGodot
GameDemo | RelEcsGodot | |
---|---|---|
1 | 2 | |
246 | 25 | |
9.8% | - | |
8.3 | 0.0 | |
about 1 month ago | over 1 year ago | |
C# | C# | |
MIT License | MIT License |
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GameDemo
RelEcsGodot
- Lightweight ECS for Godot C#
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W4 Games formed to strengthen Godot ecosystem
I've been using a library called RelEcs for Godot C#:
Standalone version: https://github.com/Byteron/RelEcs
Godot integrated version: https://github.com/Byteron/RelEcsGodot
It works fantastically well for me.
What are some alternatives?
RelEcs - A lightweight and easy to use entity component system with an effective feature set for making games.
nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Arch - A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
SatiRogue - A turn-based dungeon-crawler roguelike RPG, made with Godot 3.x C# + RelEcs
Arch.Extended - Extensions for Arch with some useful features like Systems, Source Generator and Utils.