cg2c VS SDL_shader_tools

Compare cg2c vs SDL_shader_tools and see what are their differences.

SDL_shader_tools

Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language) (by libsdl-org)
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cg2c SDL_shader_tools
1 3
- 130
- 0.8%
- 4.7
- 7 months ago
C
- zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cg2c

Posts with mentions or reviews of cg2c. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-11.

SDL_shader_tools

Posts with mentions or reviews of SDL_shader_tools. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-11.

What are some alternatives?

When comparing cg2c and SDL_shader_tools you can also consider the following projects:

slang - Making it easier to work with shaders

shady - Research shading language IR

xshade - "cross shade" meta shading language and compiler

SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

glassful - Rust-like syntax for OpenGL Shading Language

ssgl - single source shaders for opengl

glsl-preprocessor - A GLSL Preprocessor