cereal
eCAL
cereal | eCAL | |
---|---|---|
13 | 11 | |
3,996 | 1 | |
0.7% | - | |
1.3 | 9.2 | |
2 months ago | almost 2 years ago | |
C++ | C++ | |
BSD 3-clause "New" or "Revised" License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cereal
- Ser20, a C++20 fork of cereal
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Added reflection to C++ just to make my game work.
I'd stick with cereal for serialization
- Cereal Pack - a C++ schema serialization library
- Is there any good binary serializer & deserializer for C / C++?
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Pataro II: Pataro Harder
Today I'm back to working on Pataro, the roguelike built on libtcod that made up much of my Hacktoberfest efforts. I had been assigned to an issue requesting the addition of serialization and deserialization, but unfortunately ran out of time and wasn't able to finish the former or start the latter. I ran into issues with Cereal, and had a hard time figuring out the structure of the program and how to go about implementing serialization for all the relevant components. At the end of that attempt I mentioned that if I were to try again I'd start by testing out Cereal separately and getting a handle on that before trying to implement it in Pataro - so that's what I'm doing today.
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Hacktoberfest 5
I am once again working on Pataro today, and I've succeeded in clearing up some issues and creating new ones. I've been stuck on an issue where Visual Studio was raising errors in the portion of the code where I call the cereal archive on some types, but was able to clear up that issue by moving the save function definitions out of their respective headers and into the corresponding .cpp files. Examining this repo and its use of cereal again, I was able to get a bit clearer of an idea of how it's implemented, and I included just about every relevant cereal header I could find to try and avoid any issues like the previous one popping up again (with the intention of later removing whichever I can to avoid redundant inclusions).
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Hacktoberfest 4
On the Pataro front, I've started looking at other examples of people using cereal for their games. It seems to be a popular choice for roguelike games like this, so hopefully I can figure out both the syntax problems I'm facing, as well as logical ones like how the program should be structured to have all the necessary data properly serialized and deserialized.
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Hacktoberfest 3
Progress on one front but roadblocks on another. After my post yesterday outlining my plans to add serialization to Pataro I ran into some issues with calling the archive class in cereal wherein the call wouldn't go through due to an incorrect number of arguments. This happened with both vector and size_t data members, and I'm still investigating why.
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Binary serialization library for at least C++17?
This is the simplest serialization library I saw. You only need to add one method to your class and you can stream it to desired archive. It supports binary as well as json, XML and others. https://github.com/USCiLab/cereal
- Google Protobuf vs JSON vs [insert candidate here]
eCAL
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eCAL ipc framework
New version (5.94) of the high performance interprocess / interhost communication framework eCAL is available. eCAL supports different transport layer like shared memory for interprocess and udp multicast for interhost communication. It does not force the user to use a specific serialization format but supports some of the standards like google protobuf, capnproto or flatbuffers. The API is wrapped to C, C++, Python, C#, Rust and Go (the last two I never tested ;-)). Here you can find all the documentation. Check out the great applications for monitoring, record and replay. eCAL is Apache 2 licensed, repository hosted here. Have fun :-)
- eCAL 5.9.4 released
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Should I run ROS on windows, through WSL or on linux with dual boot?
I you just need a fast publish / subscribe framework for windows you can give eCAL a try. The setup is done in less a minute and their is no dependency hell. Just to mention it as alternative. Documentation here
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Google Protobuf vs JSON vs [insert candidate here]
I would concider using eCAL since it blasts everything out of the water in terms of performance and comes with some handy tooling for inspection of messages in-travel.
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eCAL 5.9.0 released
Source on GitHub: https://github.com/continental/ecal
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Sender and Receiver implementations
Check out eCal.
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grpc_bench: open-source, objective gRPC benchmark
This really makes me want to try https://github.com/continental/ecal with https://github.com/google/flatbuffers to see how they compare. I also know that gpc for cpp at least stops functioning by about 4 MB of request size. Which I find stupid. What if I want to send uncompressed bitmaps!
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Announcing Eclipse iceoryx 1.0.0
Congratulations. Well done. eCAL will update as soon as possible to the new release. The new custom header and the n:m pub/sub support are really welcome new features.
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Open source developers that work outside of a full time job, what motivates you?
Here is their counter callback example: https://github.com/continental/ecal/blob/master/samples/cpp/counter/counter_rec_cb/src/counter_rec_cb.cpp
What are some alternatives?
Protobuf - Protocol Buffers - Google's data interchange format
ZeroMQ - ZeroMQ core engine in C++, implements ZMTP/3.1
Boost.Serialization - Boost.org serialization module
iceoryx - Eclipse iceoryxâ„¢ - true zero-copy inter-process-communication
FlatBuffers - FlatBuffers: Memory Efficient Serialization Library
gRPC - The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
MessagePack - MessagePack implementation for C and C++ / msgpack.org[C/C++]
cyclonedds - Eclipse Cyclone DDS project
Magic Enum C++ - Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
nanomsg - nanomsg library
Bitsery - Your binary serialization library
rpclib - rpclib is a modern C++ msgpack-RPC server and client library