castle-engine
o3de
castle-engine | o3de | |
---|---|---|
21 | 64 | |
885 | 7,429 | |
2.3% | 1.8% | |
9.9 | 9.9 | |
4 days ago | 1 day ago | |
Pascal | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
castle-engine
- Castle Engine – free and OS, x-platform, 2D/3D game engine using modern Pascal
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Is Fortran "A Dead Language"?
The Castle Game engine is not mentioned often, but it looks pretty mature from the screenshots and has been in active development for many years. Most recent news update was a few weeks ago. I have not gotten around to try it yet. Only started playing around with FreePascal a bit last year after not having used Pascal at all for some 25 years.
https://castle-engine.io/
- Unity: We Have Heard You
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Modern Object Pascal Introduction for Programmers
This is a nice introduction. Apparently the author also implemented a full game engine in Object Pascal: https://github.com/castle-engine/castle-engine/. I wonder whether the performance is sufficient; according to available benchmarks (e.g. the CLBG) the code generated by FreePascal is about three to four times slower than C/C++; does anyone have experience with it?
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Planned: Steam integration and engine available as a download on Steam
Thanks to Eugene Loza, this is already in review: https://github.com/castle-engine/castle-engine/pull/471.
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Web target – progress and plans
Trung Le (Kagamma) has been doing lots of work with CGE + FPC WebAssembly. His fork contains a branch wasm32-wasi-port with lots of active work. I absolutely expect that we’ll merge it to CGE webassm\platformer\test at some point, and then to master branch :)
- Castle Game Engine
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International Pascal Congress
The Castle Game Engine mentioned in one of the courses sounds interesting. https://castle-engine.io/
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International fonts improvements: better sizing properties, better IME support on Windows (to input e.g. Chinese in TCastleEdit), better example
.2. With big thanks to Freedomax, our TCastleEdit now works with Windows IME much better. The IME popup appears at a proper place, and is thus visibly associated with the input box. This is great for languages relying on IME for input, like Chinese. See PR 457 for movie how it looks.
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What is a better option to learn, C++ or C# ?
Delphi is a good language to learn. Compile fast to native machine code. C++ compiles slower and C# has garbagecollection which can cause hickups. Game engine in Delphi https://castle-engine.io/
o3de
- Amazon Lays Off 180 Employees in Its Games Division
- Not only Unity...
- O3DE FOSS 3D Engine
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O3DE
It's odd to me that when the whole Unity fiasco happened, everyone was basically looking at either Godot or Unreal, but pretty much nobody mentioned or cared for something like O3DE.
If you praise Godot for being open source a lot, then it stands to reason that you should similarly prefer O3DE as opposed to Unreal: https://github.com/o3de/o3de/blob/development/LICENSE.txt (no idea why they're going for both Apache 2 and MIT license, though) vs https://www.unrealengine.com/en-US/license
Unless people just care about the options that are popular enough to warrant their attention and the features that they provide, whereas the licensing is actually a boon, rather than the main factor, given that Unreal also did some slight price increases a while later as well: https://www.unreal-university.blog/post/unreal-engine-5-pric...
Either way, it's still nice to have lots of options available regardless of the licensing details (though this kind of does fragment developers among bunches of different projects), be it Godot, O3DE, Stride, Unreal or even something like jMonkeyEngine (one of the rare Java engines/editors with 3D) or NeoAxis (that one had a cool voxel LOD solution, but performance on AMD hardware was bad).
- Unreal Engine change its price for non-game apps
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Alternative Game Engines for Marooned Unity Developers
03DE: Open source game engine, under Apache License 2.0, developed by Amazon and the linux foundation. Seems to work under a modular package called "gems", that you can use to pull in the functionality you need. It uses c++ as it's main language, but you can use Lua, python or visual scripting for scripting stuff. Has multiplayer built into the engine and what they call a "robust" system for open-world games. There seems to be a lot of tutorials on the site, but they aren't laid out great.
- List of Unity alternatives
- Unity: We Have Heard You
What are some alternatives?
pasvulkan - Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
Godot - Godot Engine – Multi-platform 2D and 3D game engine
mORMot2 - OpenSource RESTful ORM/SOA/MVC Framework for Delphi and FreePascal
Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)
CEF4Delphi - CEF4Delphi is an open source project to embed Chromium-based browsers in applications made with Delphi or Lazarus/FPC for Windows, Linux and MacOS.
Amazon Lumberyard - Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source.
FMD2
Game-Engine-Development-Series - Game Engine Development Series - Learn to code a Game Engine in C++ from scratch
LAMWManager-linux - LAMW Manager is a command line tool,like APT, to automate the installation, configuration and upgrade the framework LAMW - Lazarus Android Module Wizard
FlaxEngine - Flax Engine – multi-platform 3D game engine
Delphi-FFMPEG - FFmpeg Delphi Headers
bevy - A refreshingly simple data-driven game engine built in Rust