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castle-engine
Cross-platform (desktop, mobile, console) 3D and 2D game engine supporting many asset formats (X3D, glTF, Spine...) and using modern Object Pascal (by Kagamma)
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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castle-engine
Cross-platform (desktop, mobile, console) 3D and 2D game engine supporting many asset formats (glTF, X3D, Spine...) and using modern Object Pascal
We’ve encountered FPC issue #40229 (Wasm32 symbol xxx without index value error) but it is now happily fixed :) Many thanks go to Nikolay Nikolov from FPC team for fixing, and Andrzej Kilijański for preparing a code to easily reproduce the issue.
Trung Le (Kagamma) has been doing lots of work with CGE + FPC WebAssembly. His fork contains a branch wasm32-wasi-port with lots of active work. I absolutely expect that we’ll merge it to CGE webassm\platformer\test at some point, and then to master branch :)
Trung Le (Kagamma) has been doing lots of work with CGE + FPC WebAssembly. His fork contains a branch wasm32-wasi-port with lots of active work. I absolutely expect that we’ll merge it to CGE webassm\platformer\test at some point, and then to master branch :)
Related posts
- Modern Object Pascal Introduction for Programmers
- Planned: Steam integration and engine available as a download on Steam
- Castle Game Engine
- International Pascal Congress
- International fonts improvements: better sizing properties, better IME support on Windows (to input e.g. Chinese in TCastleEdit), better example