cartreader
zelda3
cartreader | zelda3 | |
---|---|---|
96 | 64 | |
2,020 | 4,111 | |
- | - | |
9.0 | 4.9 | |
6 days ago | 4 months ago | |
C++ | C | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cartreader
- Does anyone know if it would be possible to wire a raspberry pi pico into something like a snes, n64, nes, or famicom and turn them into a cart ripper?
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Added a CiB Shiren the Wanderer 2 to my collection.
This particular copy—which was $38 shipped; I probably could've done better, but it was convenient!—appears to have been owned by a Shin Sakuma (佐久間伸 Sakuma, Shin) who put more than a few hours into it judging from the saves. (Which I backed up using my Open Source Cartridge Reader, in the interest of preservation. 😌)
- Apparently in 1996, Nintendo already didn't want you making backups of your games. From the Super Mario RPG manual (featuring the Sanni cart reader I built lol).
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Does the Mayflash PC adaptor allow memory card access?
I use my Open Source Cartridge Reader to read/write N64 controller paks. (And read/write save data from cartridges.)
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Japanese prices are always absurdly low. This is $7.47 USD after tax.
In the long run, another solution might be to buy/build an Open Source Cartridge Reader and use it in combination with one of the more readily available modern flash cartridges.
- I cannot get CH341 drivers to install
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A question to all our german friends
I'm not from Germany (I'm from France) but I did modify my Nintendo 3DS with something called Gomode9 to dump my DS and 3DS games, I did bought an external Blu-Ray reader BP50NB40 which can be used to dump PS3 games with a tool called ps3-disc-dumper and I built a Sanni Cart Reader (https://github.com/sanni/cartreader) to dump other kind of cartridge for older consoles.
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Does anyone know the hex code for saves in metroid zero mission?
if your into soldering and have other retro games you want to look into the sanni cart reader https://github.com/sanni/cartreader
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Is there any way to add emulated saves on an official Cartridge
If you can solder, sanni cartreader is probably the best way to go. Otherwise, you can pay to have one built.
- GB OPERATOR
zelda3
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Lessons from Open-Source Game Projects
Zelda3 - Zelda 3 clone. C, SDL2
- The Legend of Zelda A Link to the Past PC Port
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Did someone say we are all playing Zelda??
here’s the GitHub link to it. there is also a native PC port of Ocarina of time called ship of harkinian. I highly recommend playing these games in their native pc ports for a more modern way with some QoL changes.
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PC Ports, Decompilations, Remakes, Demakes, Fan Games, Conversion Mods, Texture Packs!
The Legend of Zelda A Link To The Past Decompilation: https://github.com/snesrev/zelda3
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zelda link to past port
Have you tried to follow the instructions from the Zelda3 official GitHub page?.
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I asked for Tears of the Kingdom; they sold out, so I got the next best thing.
I recently imported US version so I can have a legal rom for the PC port. Highly recommend, runs awesome, with widescreen support etc.
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how exactly does the mixture of reverse enginiring and porting games work?
i have looked into reverse engiring games from things like the legend of zelda project of RE games. i came across the port of ALTTP which is here: https://github.com/snesrev/zelda3. im intrested in both learning how games work and more importantly porting them into a more readable langauges. I havent started learning anything as i want to understand the fundamentals and the back bones into creating a port. While i started on looking into programming langauges i found actually picking one diffecult. They all seem to have diffrent use cases but i want one that is easy to start off with, i was thinking of either c# or c++, even after picking a code language to settle on, with a port of older games, how does a game engine come into play? iv seen people talking about unity or unreal, but im a little confused on that. can i create a game entirly without a game engine? is porting a game without an engine a good idea? it says the ALTTP was made in c but does it use a game engine or not?
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Best route to play Zelda GB games?
An amazing version right now would be the unofficial PC port based on a decompilation of the actual SNES game. It has a bunch of additional features like widescreen and MSU support.
- What do you guys play? Since I received my deck in the mail, I have found myself increasingly more interested in pixel games and top-down style games. Any suggestions on really good battery friendly games?
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First time playing A Link To The Past and wow it’s amazing!
Let's not forget this, either: https://github.com/snesrev/zelda3
What are some alternatives?
INL-retro-progdump
xenia - Non-maintained mousehook/stfs & other hacks branch, check https://github.com/marinesciencedude/xenia-canary-mousehook for more up-to-date version.
SummerCart64 - SummerCart64 - a fully open source N64 flashcart
Zelda-3-Launcher - An all-purpose GUI tool to download, extract, compile, and launch Zelda 3 on PC.
MechaPwn
keeperfx - Open source remake and Fan Expansion of Dungeon Keeper.
RetroArch-174-and-above-Cheats - Cheats for CPS1 and CPS2 Games under FBA Core/s and any others Users would like. Unfortunately, Max Upload at a Time is only 100 Files.
pokeruby - Decompilation of Pokémon Ruby/Sapphire
snestracker - Super Nintendo Entertainment System Music Software. Super Famicom Music Software
Mario-Kart-64-HD - MK64HD :) [GET https://api.github.com/repos/AndratVA/Mario-Kart-64-HD: 403 - Repository access blocked]
rom-properties - ROM Properties Page shell extension
FinFan - A remake of Final Fantasy