black-hat-rust
gdnative
black-hat-rust | gdnative | |
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48 | 93 | |
3,047 | 3,565 | |
0.9% | 0.5% | |
4.3 | 7.2 | |
7 months ago | 25 days ago | |
Rust | Rust | |
MIT License | MIT License |
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black-hat-rust
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Cloudflare for Speed and Security
Bonuses: If you purchase Cloudflare for Speed and Security before November 4, 2023, you'll get my bestseller, Black Hat Rust, for free! Yes, you read it right, two books for less than the price of one!
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Show HN: I'm writing a book β Cloudflare for Speed and Security
Hey HN,
I'm so excited to finally share with you what I've been working on recently.
One month ago I asked my audience what they wanted to learn about Websites, APIs and Servers security [0].
From the feedback, I've identified a few recurring pain points that I've started to address (and many more) in this new book.
From theory to practice, you will learn how low-level network and security protocols work. How to configure Cloudflare to secure and scale your web applications. How to create serverless applications and which database to chose with serverless functions. How to optimize your caching policies. How to distribute videos globally. And a lot of other things, all of that while significantly reducing your cloud bill.
Today, the book is far from ready, but I still wanted to release it as "Early Access". First, to enable you to start learning today and, secondly, to garner feedback and refine the book's content.
Between writing, editing, and technical reviewing, it can take some time to complete a book. That's why I release my books before they are fully completed - so you can commence learning before the book is 100% ready, provide feedback, and help shape the content. Rest assured, all future updates are free of charge.
The final publication date is set for mid-January 2024.
Bonuses: If you purchase Cloudflare for Speed and Security before November 4, 2023, you'll get my bestseller, Black Hat Rust [1], for free! Yes, you read it right, two books for less than the price of one!
Furthermore, all early-access supporters will receive the checklist I use to quickly set up a new domain on Cloudflare, ensuring the right balance between security, performance, and user experience.
Lastly, the price is likely to increase once the book transitions out of Early Access, so don't postpone getting your copy.
Sylvain
[0] https://kerkour.com/what-do-you-want-to-learn-about-web-and-...
[1] https://kerkour.com/black-hat-rust
- Black Hat Rust
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The EU Suppressed a 300-Page Study That Found Piracy Doesnβt Harm Sales
The best way I have found to prevent the piracy of my book (https://kerkour.com/black-hat-rust) is to inundate pirate platforms with only the first chapter and with a discount inside for those who can't afford the original price.
So far it worked really well.
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[Question] Does Rusts safety features make it less useful for pentesting?
Black Hat Rust
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Offensive Rust
You mean like this? https://kerkour.com/black-hat-rust
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Position Independent Shellcodes in Rust (PIC)
As usual, you can find the code on GitHub: github.com/skerkour/black-hat-rust (please don't forget to star the repo π).
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How to Write and Compile a Shellcode in Rust
This post is an excerpt from my book Black Hat Rust
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Learn Rust, Offensive Security and Applied Cryptography
This is why I dedicated the past months to write a book about the topic: Black Hat Rust - Applied offensive security with the Rust programming language.
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Backdooring Rust crates for fun and profit
Want to learn more Rust, Offensive Security and Applied Cryptography? Take a look at my book Black Hat Rust Get 42% off until Friday, November 12 with the coupon 1311B892
gdnative
- Can someone explain how exactly are multiple languages supported in a single game engine
- Will rust ever become a first class citizen in Godot?
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Non web-based crossplatform GUI frameworks focused on security
It's a little less standard use, but Godot has been used to build application guis, which could be paired with rust bindings to implement app logic. I can't speak to reproducibility/scalability, but Godot's ui is extremely solid, and I'd probably choose that over Bevy until Bevy's ui progress matures.
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What is Rust's potential in game development?
Adding onto this, I successfully written a game in Godot using gdnative / gdext. I started with a split approach using gdscript and rust for CPU intensive but found that the API layer was slow at transferring large amounts of data (serialization?). I ended up rewriting it in all rust and it worked like a charm. I was able to target native and web assembly, the web assembly was much slower but worked on the browser.
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Why is it so difficult to learn to use Bevy?
Check this: https://github.com/tomuxmon/bevy_roguelike if you are still into bevy. Scheduling is a bit bork and I have not found time to port it to latest bevy. But most of the systems should work fine(if used on latest bevy). But again. If you want faster result go with something like Godot. In fact, just go with Godot. It is mature, easy to start, no lock in(free and MIT license), a lot of learning material. Also with Godot you can also use Rust https://godot-rust.github.io/. Ditch Unity (do not have time to explain π ). Have fun!
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GDScript is fine
Bevy Godot-Rust
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Rust β Are We Game Yet?
> Same for Godot.
While likely true that it's "Unlikely to ever be as supported" as the 4 officially supported languages[0] ("GDScript, C#, and, via its GDExtension technology, C and C++."), Godot's GDExtension technology is specifically intended for use in adding support for other languages.
The most relevant tracking issue for Rust is presumably:
* <https://github.com/godot-rust/gdnative/issues/824>
Which links to:
* <https://github.com/godot-rust/gdextension>
[0] https://docs.godotengine.org/en/4.0/getting_started/step_by_...
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OK so whose gonna tell them
...Godot v3.x has Rust support via godot-rust and Godot v4.0 is released as of this month?
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Godot 4.0 is out
I was curious, and looked it up. Nothing built in, but there's an interesting project that works with godot: https://godot-rust.github.io/
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There's the Rust Player still going wrong subreddit?
There's people working on it: https://godot-rust.github.io/
What are some alternatives?
sn0int - Semi-automatic OSINT framework and package manager
bevy - A refreshingly simple data-driven game engine built in Rust
zero-to-production - Code for "Zero To Production In Rust", a book on API development using Rust.
Godot - Godot Engine β Multi-platform 2D and 3D game engine
yakuza-freecam - Yakuza Freecam Tool made in Rust
RG3D - 3D and 2D game engine written in Rust [Moved to: https://github.com/FyroxEngine/Fyrox]
dirble - Fast directory scanning and scraping tool
macroquad - Cross-platform game engine in Rust.
rust-windows-shellcode - Windows shellcode development in Rust
wgpu - Cross-platform, safe, pure-rust graphics api.
CVE-2022-0337-PoC-Google-Chrome-Microsoft-Edge-Opera - π© π€π» [P1-$10,000] Google Chrome, Microsoft Edge and Opera - vulnerability reported by Maciej Pulikowski - System environment variables leak - CVE-2022-0337
veloren - An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.