gdnative VS macroquad

Compare gdnative vs macroquad and see what are their differences.


Rust bindings for Godot 3 (by godot-rust)


Cross-platform game engine in Rust. (by not-fl3)
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gdnative macroquad
87 49
3,296 2,081
2.4% -
9.3 8.7
3 days ago 4 days ago
Rust Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of gdnative. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-16.


Posts with mentions or reviews of macroquad. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-21.

What are some alternatives?

When comparing gdnative and macroquad you can also consider the following projects:

bevy - A refreshingly simple data-driven game engine built in Rust

miniquad - Cross platform rendering in Rust

ggez - Rust library to create a Good Game Easily

Godot - Godot Engine – Multi-platform 2D and 3D game engine

RG3D - 3D and 2D game engine written in Rust [Moved to:]

pixels - A tiny hardware-accelerated pixel frame buffer. 🦀

wgpu - Safe and portable GPU abstraction in Rust, implementing WebGPU API.

raylib - A simple and easy-to-use library to enjoy videogames programming

veloren - An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.

nakama - Distributed server for social and realtime games and apps.

rapier - 2D and 3D physics engines focused on performance.