bl3_save_edit VS wgpu

Compare bl3_save_edit vs wgpu and see what are their differences.

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bl3_save_edit wgpu
17 195
267 10,910
- 4.1%
0.0 9.9
about 1 year ago about 15 hours ago
Rust Rust
GNU General Public License v3.0 only Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

bl3_save_edit

Posts with mentions or reviews of bl3_save_edit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-08.

wgpu

Posts with mentions or reviews of wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing bl3_save_edit and wgpu you can also consider the following projects:

bl3-save - CLI and Web-Based Save Editor for Borderlands 3

vulkano - Safe and rich Rust wrapper around the Vulkan API

quickwit - Quickwit is a fast and cost-efficient distributed search engine for large-scale, immutable data. [Moved to: https://github.com/quickwit-oss/quickwit]

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

iced - A cross-platform GUI library for Rust, inspired by Elm [Moved to: https://github.com/iced-rs/iced]

glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code

pw-viz - Pipewire graph editor written in Rust. WIP⚠️

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

probe-rs - A debugging toolset and library for debugging embedded ARM and RISC-V targets on a separate host

bevy - A refreshingly simple data-driven game engine built in Rust

areweguiyet - A website built for the Rust community

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.