bitmapflow
gamercade_console
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bitmapflow | gamercade_console | |
---|---|---|
4 | 5 | |
427 | 161 | |
- | 1.9% | |
0.0 | 9.2 | |
over 2 years ago | 4 days ago | |
Rust | Rust | |
- | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bitmapflow
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Whats the most efficient way to work with sprites and equipment swapping, if I don't want to use rigging with simple transform deforming?
This is a nifty app that actually generates inbetween frames for you. I haven't used it beyond trying it out a few times long ago, but it actually worked really well at the time.
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Introducing Bitmapflow - a tool to generate inbetweens for animated sprites (made with godot-rust)
You can download it here and you can get the source code here. Windows only for now, sorry my Linux and Mac friends! (Although theoretically you should be able to get it to work if you compile it from source)
You can download it from the releases page. Windows only for now, sorry my Linux and Mac friends!
gamercade_console
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Gamercade v0.1 – A multiplayer-first, neo-retro Fantasy Console using WASM
Thanks for the share!
Developer of Gamercade here. Feel free to ask me anything! The project is open source and written entirely in Rust.
Project Repo: https://github.com/gamercade-io/gamercade_console
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Announcing Gamercade 0.1 | A multiplayer-first, neo-retro Fantasy Console
Developer of Gamercade here. Feel free to ask me anything! The project is open source and written in Rust: project repo.
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Any Roblox alternatives?
I don't know of any alternatives but I am developing fantasy console. Its built to be something similar to the Roblox model, but with p2p networking out-of-the-box, and WASM for scripting game logic instead of lua. It is still very early and rough around the edges, no official release, but it may be of interest if you don't mind the early nature of the project: https://gamercade.io Fully open source.
- Audio Capabilities for Gamercade (Wavetables, FM Synth, Sampler, Tracker)
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Audio Synthesis at Runtime (This Week at Gamercade Sep 2022 1/4)
Other links which may be of interest: - https://gamercade.io/blog/this-week-at-gamercade-9-2022-1 - https://github.com/gamercade-io/gamercade_console
What are some alternatives?
rust-blog - Educational blog posts for Rust beginners
runty8-game-template - A template for creating runty8 games that run natively, and in the browser.
drep - dynamic regular expression print
yummy - Yummy Game Server
Peroxide - Rust numeric library with R, MATLAB & Python syntax
rustscii - A Rust crate for creating ASCII console-style games
benimator - A sprite animation library for rust game development
zig-template - A starter template project for Gamercade in Zig.
bevy-parallax - Parallax background plugin for Bevy
ccheckers - Small chinese checkers implementation with nannou
RG3D - 3D and 2D game engine written in Rust [Moved to: https://github.com/FyroxEngine/Fyrox]
runty8 - A Pico8 clone in Rust.