Whats the most efficient way to work with sprites and equipment swapping, if I don't want to use rigging with simple transform deforming?

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  • bitmapflow

    A tool to generate inbetweens for animated sprites, written in godot-rust

  • This is a nifty app that actually generates inbetween frames for you. I haven't used it beyond trying it out a few times long ago, but it actually worked really well at the time.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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