bevy_prototype_lyon VS bevy_spine

Compare bevy_prototype_lyon vs bevy_spine and see what are their differences.

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bevy_prototype_lyon bevy_spine
6 1
565 5
- -
4.4 0.0
28 days ago almost 3 years ago
Rust Rust
Apache License 2.0 -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

bevy_prototype_lyon

Posts with mentions or reviews of bevy_prototype_lyon. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-30.

bevy_spine

Posts with mentions or reviews of bevy_spine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-06.
  • Bevy 0.5: data oriented game engine built in Rust
    10 projects | news.ycombinator.com | 6 Apr 2021
    Thanks for chiming in :) Animation is a common request, and definitely still not-very-usable.

    Thanks to the work of lassade, our resident animation expert, I expect we should have basic animation in place for 0.6. For skeletal animation in particular, they've been prototyping with a crate of their own [0] to hook into Bevy that seems like an excellent proof-of-concept.

    0: https://github.com/lassade/bevy_spine

What are some alternatives?

When comparing bevy_prototype_lyon and bevy_spine you can also consider the following projects:

bevy-website - The source files for the official Bevy website

bevy - A refreshingly simple data-driven game engine built in Rust

roguelike-bevy-crossterm - Following Herbert Wolverson's Roguelike Tutorial - In Rust (https://bfnightly.bracketproductions.com/rustbook/), using bevy and crossterm.

wgpu-rs - Rust bindings to wgpu native library

rapier - 2D and 3D physics engines focused on performance.

RG3D - 3D and 2D game engine written in Rust [Moved to: https://github.com/FyroxEngine/Fyrox]

bevy_text_mesh - A bevy 3D text mesh generator for displaying text

StationIapetus - 3rd person shooter in the very early development phase

fonts-of-power - The video game for Fonts of Power. A tabletop roleplaying game made in Rust with Bevy!