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It works rather smooth considering that I didn't put much time into it yet, mostly using bevy_prototype_lyon for the rendering, did create some helping logic to make the entity creating and updating easier to manage (any update to the shapes after creation need to replace it with a new one, so can be quite tedious), also some super basic layouting for grids and docking views.
Using fluidlite to produce the audio on desktop, it's general midi compatible, works quite nice with bevy_kira_audio to create an audio stream in Bevy.
Using fluidlite to produce the audio on desktop, it's general midi compatible, works quite nice with bevy_kira_audio to create an audio stream in Bevy.
Github Repo: https://github.com/notation-fun/notation