beatoraja
love
beatoraja | love | |
---|---|---|
7 | 258 | |
611 | 4,415 | |
- | 3.3% | |
8.8 | 9.7 | |
7 days ago | 3 days ago | |
Java | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
beatoraja
- Can I make my own Pop'n Music songs either in a Pop'n Music game or some other rhythm game?
- I've a question for y'all bout Beatmania and BMIIDX.
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I can't think about another video game using Java. I mean, there WILL be more but i haven't saw them.
To my knowledge, Beatorja is the one rhythm game that runs on Java. It’s probably the best way to simulate Beatmania IIDX on Mac right now.
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Does anybody else have tons latency on Beatoraja?
I've tried it on Ubuntu-based distros, Arch-based distros, Fedora, I've tried different Java versions, I've tried moving the directory of Java and Beatoraja, it just doesn't work for me. Even following this guide to the very last letter, on an Arch install, with OpenJDK 8 installed through pacman, it just won't work for me. I even wrote MYSELF a guide on how to do it in the past, because it was such a pain in the ass to do on Ubuntu distros, and following my OWN GUIDE doesn't work.
- What is this game? And How can I play it on PC!
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(IIDX) How do Dan courses work?
Reference LR2 gauge information from beatoraja source code: (https://github.com/exch-bms2/beatoraja/blob/master/src/bms/player/beatoraja/play/GaugeProperty.java)
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rhythm game suggestions?
play taiko easiest way to play taiko on pc or mobile is the web simulator which im pretty sure adds songs everyday there are other simulators like tjaplayer3 but those are kinda hard to get setup and stuff and they're pretty janky imo another rhythm game that you can play is beatmania (i do not recommend this if you're pretty new to vertical scrollers as its pretty hard) the simulators for this one are lunatic crave 2 and beatoraja another recommendation is sdvx aka sound voltex simulators are kshootmania or usc (unamed sdvx clone) and my last one is clone hero remember guitar hero? that one rhythm game that everyone was playing well this one is a simulator for that and it lets you play guitar hero on your pc! if you need ways to get songs/beatmaps/charts for any of the simulators listed above you can either reply to this comment or just hmu in dms oh and theres this other game that i just want more people to know of and thats project outfox its kinda like osu as it has multiple game modes its still in development but i highly recommend you try it
love
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
I've built a few games with my son over the years. The fun part for us was all about fast iteration, and then laughing at the bugs together.
There are some other recommendations here for how to approach 3d, and he is specifically asking for 3d -- but I want to put in one more pitch for 2d: the fun-to-tedium ratio can be much higher.
I wonder if you could spend some time prototyping some of his ideas in LÖVE https://love2d.org/ -- if you show him the smallest sketch of something working, he might have an idea about what to add next.
Many years ago, on a flight, we went from 0 to game before we landed (with no experience).
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Show HN: A variant of Conway's Game of Life in color you can run on your phone
* When a cell is born it randomly takes on the color of one of its (3) parents.
To try it out:
1. Install LÖVE for your device from https://love2d.org (~5MB and open source). (iOS requires building from source on a Mac, or installing the third-party Love2D Studio: https://love2d-studio.marknoteapp.com)
2. Install my Lua Carousel from https://akkartik.itch.io/carousel (~100KB). It includes all its source code and can be edited live on a computer as it runs.
3. Copy the ~100 lines of code from the bottom of https://akkartik.itch.io/carousel/devlog/651711/new-version-after-9-days and paste them into Lua Carousel.
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Gearing up for Lua
Probably the most important piece of software we'll be playing around with is a game engine called LÖVE. Lua is well known around developer circles as being a good scripting language when it comes to making games, and this engine is one of the more popular. I'll be going through installation at the end of this post.
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Original Sling'n'shoot Worms Game
I got it – these are the steps I took:
1. Download Love from https://love2d.org/
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Can't make my mind about which engine to use
libGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame
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How Do I Compile/Install Love 0.10.2 on Linux?
You don't need to use git if you don't want to. Try downloading the 0.10.2 source directly here (the file you want is love-0.10.2-linux-src.tar.gz); I see you've tried this already but try again just to see what happens. Extract it to a directory (e.g. love-0.10.2-linux-src) and then run:
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Not only Unity...
Love2d (MIT/C++/Lua) https://github.com/love2d/love
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Ask HN: Released games built on FOSS engines?
- Löve (doesn't have a separate page, but showcases a few games at the bottom of the page): https://love2d.org
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How to have the coolest booth at a tech conference 🕹👾
The game, Wasp Escape, was built using the open-source Löve 2D game library for Lua.
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I want to make a game but I'm scared...
love2d (lua) is a productive, fun, good docs, and most importantly proven / field-tested 2d game library, with easy to learn fast to compile and fast to run language - lua. while lua might not have a lot of features as python, the big bonus is that its much more focused language, which is important because otherwise you can get easily distracted on bells and whistles that other programming languages provide, i know that from experience
What are some alternatives?
unnamed-sdvx-clone - A game based on K-Shoot MANIA and Sound Voltex
raylib - A simple and easy-to-use library to enjoy videogames programming
PolyrhythmMania - A game that faithfully recreates the Polyrhythm minigame from Rhythm Tengoku (リズム天国), with a built-in level editor
Godot - Godot Engine – Multi-platform 2D and 3D game engine
beatoraja-english-guide - Detailed guide for how to get started with beatoraja or BMS in general. -- For example: What is BMS, How do I set it up, Where do I download songs, How does the community work, How does the difficulty system work
MonoGame - One framework for creating powerful cross-platform games.
bemuse - ⬤▗▚▚▚ Web-based online rhythm action game. Based on HTML5 technologies, React, Redux and Pixi.js.
Godot Card Game Framework - A framework which comes with prepared scenes and classes to kickstart your card game, as well as a powerful scripting engine to use to provide full rules enforcement.
TJAPlayer3 - TJAPlayer3 is a rhythm game application for Windows (and compatible environments). It provides a style of gameplay very similar to that of Taiko no Tatsujin and similar rhythm games, and supports .tja files compatible with a number of other similar rhythm game applications. Download the latest release here: https://github.com/twopointzero/TJAPlayer3/releases
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
stepcharts - A modern website for DDR stepcharts. Think of them like guitar tabs, but for the songs's dance steps in the game.
bevy - A refreshingly simple data-driven game engine built in Rust