beatmup
kms-glsl
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beatmup | kms-glsl | |
---|---|---|
1 | 1 | |
190 | 72 | |
- | - | |
4.6 | 5.8 | |
5 months ago | 7 days ago | |
C++ | C | |
GNU General Public License v3.0 only | MIT License |
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beatmup
kms-glsl
-
Run WebGL/OpenGL Shader Without Desktop Environment
I stumbled across this project, which seems perfect for my need, but they have
What are some alternatives?
Serious-Sam-Android - Porting of Serious Sam: The Second Encounter for android
glmark2 - glmark2 is an OpenGL 2.0 and ES 2.0 benchmark
OpenCL_Wrapper_By_PunalManalan - Lightweight, Easy to use OpenCL Wrapper By Punal Manalan. 'OCLW_P::OpenCLWrapper' This Single line of code does Everything In a Compact And Easy to Manage Manner!. Use this code wherever and whenever you want to!
GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)
magnum-examples - Examples for the Magnum C++11 graphics engine
Craft - A simple Minecraft clone written in C using modern OpenGL (shaders).
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
Ariel_X - A game engine written in C with glfw.
elbencho - A distributed storage benchmark for file systems, object stores & block devices with support for GPUs
OpenHSP - Hot Soup Processor (HSP3)
nCine - A cross-platform 2D game engine
raylib - A simple and easy-to-use library to enjoy videogames programming