beatmup
elbencho
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beatmup | elbencho | |
---|---|---|
1 | 2 | |
190 | 147 | |
- | - | |
4.6 | 7.5 | |
5 months ago | 9 days ago | |
C++ | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
beatmup
elbencho
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[HELP] Nvidia GPUDirect storage benchmark for an AI400 system
You can also use elbencho (https://github.com/breuner/elbencho) which is functionally equivalent to IOR but a little more flexible.
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WD Black SN850 1 TB SSD Review - The Fastest SSD
I won't speak for him but Tallis is definitely aware (see his recent article on updated testing) and so are others. I regularly work with Sean Webster of Tom's Hardware (/u/TurboSSD) and we spend an insane amount of time working around SLC cache response and discussing it on my discord. These guys often use different tools (e.g. Iometer vs. FIO) although the one I've been playing with moving forward is elbencho. Either way, it's something that takes up a lot of time in SSD reviewer circles since it's a relatively tightknit group. It's a challenging topic especially as SLC caching algorithms are getting more complex, with behavioral and performance-based profiles and reviewers already doing preconditioning.
What are some alternatives?
Serious-Sam-Android - Porting of Serious Sam: The Second Encounter for android
CrystalDiskInfo - CrystalDiskInfo
OpenCL_Wrapper_By_PunalManalan - Lightweight, Easy to use OpenCL Wrapper By Punal Manalan. 'OCLW_P::OpenCLWrapper' This Single line of code does Everything In a Compact And Easy to Manage Manner!. Use this code wherever and whenever you want to!
oneflow - OneFlow is a deep learning framework designed to be user-friendly, scalable and efficient.
magnum-examples - Examples for the Magnum C++11 graphics engine
cubefs - cloud-native file store
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
ParallelReductionsBenchmark - Thrust, CUB, TBB, AVX2, CUDA, OpenCL, OpenMP, SyCL - all it takes to sum a lot of numbers fast!
kms-glsl - CLI that runs OpenGL fragment shaders using the DRM/KMS Linux kernel subsystem
sedutil - Use sedutil for setting up and using self encrypting drives (SEDs) that comply with the TCG OPAL 2.00 standard. This includes the requisite pre-boot authentication image.
nCine - A cross-platform 2D game engine
GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)