kms-glsl VS OpenHSP

Compare kms-glsl vs OpenHSP and see what are their differences.

kms-glsl

CLI that runs OpenGL fragment shaders using the DRM/KMS Linux kernel subsystem (by astefanutti)
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kms-glsl OpenHSP
1 1
72 166
- -
5.8 2.6
13 days ago about 2 months ago
C C
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

kms-glsl

Posts with mentions or reviews of kms-glsl. We have used some of these posts to build our list of alternatives and similar projects.

OpenHSP

Posts with mentions or reviews of OpenHSP. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing kms-glsl and OpenHSP you can also consider the following projects:

glmark2 - glmark2 is an OpenGL 2.0 and ES 2.0 benchmark

flex-launcher - A customizable HTPC application launcher for Windows and Linux

beatmup - Beatmup: image and signal processing library

FNA3D - FNA3D - 3D Graphics Library for FNA

GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)

space-shooter.c - A cross-platform, top-down 2D space shooter written in C using only platform libraries.

Craft - A simple Minecraft clone written in C using modern OpenGL (shaders).

MinecraftC - A Raytraced Minecraft Classic 0.0.30a port to C

Ariel_X - A game engine written in C with glfw.

model3emu-code-sinden - A fork of model3emu with Sinden and 2 player gun support in Linux/MacOS

raylib - A simple and easy-to-use library to enjoy videogames programming