awesome-unity VS GameNetworkingResources

Compare awesome-unity vs GameNetworkingResources and see what are their differences.

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awesome-unity GameNetworkingResources
2 9
6,385 6,782
- -
0.0 5.3
3 months ago about 2 months ago
C
Creative Commons Zero v1.0 Universal -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

awesome-unity

Posts with mentions or reviews of awesome-unity. We have used some of these posts to build our list of alternatives and similar projects.

GameNetworkingResources

Posts with mentions or reviews of GameNetworkingResources. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-22.

What are some alternatives?

When comparing awesome-unity and GameNetworkingResources you can also consider the following projects:

awesome-unity-open-source-on-github - A categorized collection of awesome Unity open source on GitHub (800+)

UnityDoorstop - Doorstop -- run C# before Unity does!

2DGD_F0TH - [CC BY-NC-SA] A compendium of the community knowledge on game design and development

Riptide - Lightweight C# networking solution for multiplayer games.

netmon_cli - A simple and lightweight terminal packet sniffer.

unity-libs-nuget - Template for generating stripped Unity game libs nugets

mc-mesher - marching cubes mesh generator for c++, c#, and unity

nanoem - nanoem is an MMD (MikuMikuDance) compatible implementation and its like cross-platform application mainly built for macOS.

rayjs - Javascript bindings for raylib in a single ~3mb executable

Onya - An open-source general-purpose programming language

Backroll - Unity C# Port of GGPO built atop Hourai Networking

builder - Multiplayer game framework