GameNetworkingResources VS unity-libs-nuget

Compare GameNetworkingResources vs unity-libs-nuget and see what are their differences.

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GameNetworkingResources unity-libs-nuget
6 1
5,183 7
- -
6.0 2.9
3 months ago 2 months ago
C Batchfile
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The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GameNetworkingResources

Posts with mentions or reviews of GameNetworkingResources. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-28.

unity-libs-nuget

Posts with mentions or reviews of unity-libs-nuget. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-09.
  • I HAVE UNLIMITED POWER!!!!
    2 projects | reddit.com/r/stanleyparable | 9 May 2022
    The NuGet packages I publish are stripped of their actual code they're just stubs. So no copyright infringement. I made a template repository to make it easier to do this for any mono Unity game: https://github.com/Raicuparta/unity-libs-nuget

What are some alternatives?

When comparing GameNetworkingResources and unity-libs-nuget you can also consider the following projects:

Riptide - Lightweight C# networking solution for multiplayer games.

2DGD_F0TH - Mirror Repository for GameDev ebook "2D Game Development: From Zero To Hero"

ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

xLua - xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.

UnityDoorstop - Doorstop -- run C# before Unity does!

nanoem - nanoem is an MMD (MikuMikuDance) compatible implementation and its like cross-platform application mainly built for macOS.

Game-Networking-Resources - A Curated List of Game Network Programming Resources [Moved to: https://github.com/ThusWroteNomad/GameNetworkingResources]

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

bypass-paywalls-chrome - Bypass Paywalls web browser extension for Chrome and Firefox.

SPUDBuddy - Modding tool for TSP:UD

Onya - An open-source general-purpose programming language

builder - Multiplayer game framework