In what order would you add features for an MMO?

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • GameNetworkingResources

    A Curated List of Multiplayer Game Network Programming Resources

    https://github.com/MFatihMAR/Game-Networking-Resources (This is a list maintained by someone else, and it has some amazing things in it, and far more technical leaning than what I maintain).

  • AmalgamEngine

    An engine for easily creating virtual worlds

    If you want a real-world example, I'm a solo dev doing something of the sort. The readme in my repo has a chronological list of the steps I've taken. I have some additional stuff in there though since I have a 3D world (isometric sprites) and live tile map editing.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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