GameNetworkingResources VS rayjs

Compare GameNetworkingResources vs rayjs and see what are their differences.

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GameNetworkingResources rayjs
9 1
6,758 77
- -
5.3 7.7
about 2 months ago about 1 month ago
C C
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GameNetworkingResources

Posts with mentions or reviews of GameNetworkingResources. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-22.

rayjs

Posts with mentions or reviews of rayjs. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing GameNetworkingResources and rayjs you can also consider the following projects:

UnityDoorstop - Doorstop -- run C# before Unity does!

raylib-games - A collection of games made with raylib

2DGD_F0TH - [CC BY-NC-SA] A compendium of the community knowledge on game design and development

Raylib - A Swift package for Raylib. Builds Raylib from source so no need to fiddle with libraries. Just add as a dependency in you game package and go!

Riptide - Lightweight C# networking solution for multiplayer games.

raylib - A simple and easy-to-use library to enjoy videogames programming

netmon_cli - A simple and lightweight terminal packet sniffer.

Raylib-CsLo - autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`

unity-libs-nuget - Template for generating stripped Unity game libs nugets

quickjs-emscripten - Safely execute untrusted Javascript in your Javascript, and execute synchronous code that uses async functions

mc-mesher - marching cubes mesh generator for c++, c#, and unity

txiki.js - A tiny JavaScript runtime