armory VS WickedEngine

Compare armory vs WickedEngine and see what are their differences.

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armory WickedEngine
17 9
2,996 5,343
1.0% -
9.0 9.5
2 days ago 2 days ago
Python C++
zlib License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

armory

Posts with mentions or reviews of armory. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-18.

WickedEngine

Posts with mentions or reviews of WickedEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-19.

What are some alternatives?

When comparing armory and WickedEngine you can also consider the following projects:

heaps - Heaps : Haxe Game Framework

SpartanEngine - A game engine with an emphasis on real-time cutting-edge solutions

UPBGE-logicnodes - A Node-based Logic system for UPBGE 2.8+

tinygltf - Header only C++11 tiny glTF 2.0 library

SKkeeper - Blender Addon to automate the process of applying subdivision surface modifiers to models with multiple shapekeys

source-sdk-bullet-physics - Bullet Physics Injection for Source SDK 2013

openfl - The Open Flash Library for creative expression on the web, desktop, mobile and consoles.

vulkan-renderer - Game engine written with C++ and Vulkan.

blender-differential-growth - Blender Addon: Differential Growth

FFNx - Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )

ShaderGen - Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2