apolune
magnum-examples
apolune | magnum-examples | |
---|---|---|
2 | 1 | |
82 | 265 | |
- | - | |
0.0 | 6.8 | |
about 3 years ago | 2 months ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | The Unlicense |
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apolune
magnum-examples
-
Best Vulkan wrapper / low-level graphics library?
While the Vulkan wrapper layer isn't that well documented or advertised yet (to Magnum standards at least), there's a Vulkan Triangle example making use of the basic bits to get you an idea how it might feel like. Apart from that:
What are some alternatives?
tboi-restart - Quick restart with pressing LeftJoy on an Xbox controller
tangram-es - 2D and 3D map renderer using OpenGL ES
OpenGL-3D-Game-Tutorial-Series - C++ OpenGL 3D Game Tutorial Series - Learn to code a Cross-Platform OpenGL 3D Game in C++ from scratch
noufu - GameBoy emulator with debugger written in C++ using Win32 and SDL2
corrade - C++11 multiplatform utility library
Xb2XInput - XB2X: User-mode Windows driver for Xbox OG controllers, supporting both XInput and DirectInput.
VK-GL-CTS - Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests
eaxefx - OpenAL EAX Extension
beatmup - Beatmup: image and signal processing library
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
Animation-Magic - A cool visualization of all the math that powers 3D character animations.