apitrace VS avaloniaui-test

Compare apitrace vs avaloniaui-test and see what are their differences.

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apitrace avaloniaui-test
8 1
2,535 0
0.7% -
7.5 0.0
about 23 hours ago over 2 years ago
C++ C#
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

apitrace

Posts with mentions or reviews of apitrace. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-08.

avaloniaui-test

Posts with mentions or reviews of avaloniaui-test. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-01.
  • Help with SkiaSharp rendering in an AvaloniaUI control
    4 projects | /r/csharp | 1 Jan 2022
    I want to do some SkiaSharp rendering in an AvalonaiUI control. I found this StackOverflow answer that suggested using OpenGlControlBase, with an example, of how to do OpenGL rendering in a control. Then I found this StackOverflow answer, with an example, of how to do SkiaSharp rendering with an already existing OpenGL context, although comming from Silk.NET. I thought I'd just combine the two and be done with it, here's my attempt, but of course it wasn't that easy.

What are some alternatives?

When comparing apitrace and avaloniaui-test you can also consider the following projects:

renderdoc - RenderDoc is a stand-alone graphics debugging tool.

Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

reshade - A generic post-processing injector for games and video software.

Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology

mesa-dist-win - Pre-built Mesa3D drivers for Windows

d3d8to9 - A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.

VK-GL-CTS - Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests

gfr - Graphics Flight Recorder (GFR) is a Vulkan layer to help trackdown and identify the cause of GPU hangs and crashes.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

KlayGE - KlayGE is a cross-platform open source game engine with plugin-based architecture.