apitrace VS LearnOpenGL

Compare apitrace vs LearnOpenGL and see what are their differences.

apitrace

Tools for tracing OpenGL, Direct3D, and other graphics APIs (by apitrace)

LearnOpenGL

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com (by JoeyDeVries)
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apitrace LearnOpenGL
8 624
2,535 10,261
0.4% -
7.5 3.8
about 17 hours ago 10 days ago
C++ C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

apitrace

Posts with mentions or reviews of apitrace. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-08.

LearnOpenGL

Posts with mentions or reviews of LearnOpenGL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-05.

What are some alternatives?

When comparing apitrace and LearnOpenGL you can also consider the following projects:

renderdoc - RenderDoc is a stand-alone graphics debugging tool.

raylib - A simple and easy-to-use library to enjoy videogames programming

reshade - A generic post-processing injector for games and video software.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

mesa-dist-win - Pre-built Mesa3D drivers for Windows

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

d3d8to9 - A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.

sokol - minimal cross-platform standalone C headers

VK-GL-CTS - Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests

bevy - A refreshingly simple data-driven game engine built in Rust

gfr - Graphics Flight Recorder (GFR) is a Vulkan layer to help trackdown and identify the cause of GPU hangs and crashes.

SFML - Simple and Fast Multimedia Library