Amethyst
yew
Amethyst | yew | |
---|---|---|
22 | 201 | |
7,803 | 29,948 | |
- | 0.6% | |
6.6 | 8.3 | |
over 2 years ago | 7 days ago | |
Rust | MDX | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Amethyst
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Improving upon Entity Component Systems, introducing DG-ECM!
Yep, we do this, it works great! We stole it from hecs and Amethyst before us. There's a nice write-up of the theory in the scheduler rework the team has been working on for the past few months.
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Rust vs Go for gamedev
Rust also has seemingly better libraries for the purpose. Both Bevy and Amethyst are available, and plenty more.
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Simplest way to get basic programmatic tile OR voxel graphics going?
Amethyst
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Rust Platformer - Part 1 - Bevy and ECS
I recently stumbled upon a short YouTube video of somebody building a roguelike game in Rust. From there, jumping from resource to resource, I ended up going through (part) of this massive (and awesome) tutorial by Herbert Wolverson about his Rust library bracket_lib. In this tutorial, Wolverson builds a roguelike game with colored text characters. After reading through, I felt like writing another type of game in Rust, so I looked at the available Rust game engines. The most popular, seems to be Amethyst, but it looks like they halted their development efforts. Second in line was Bevy. People are using it, support for Android and iOS is on the way, uses an ECS and have some usage examples: looks good.
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I'm a "low-level, terminal-only" kind of developer, completely new to the game dev world. I've been working on a 2D platformer in my spare time. Can you explain to me what I'm missing out on, by not using a "game engine"?
Depends on my goals. I year ago I wanted to learn rust, so I used piston for a gamejam. (There are several rust engines including bevy, piston, amethyst. They probably vary in quality, features, and constraints.) Piston was a terrible experience because compilation is slow even on that tiny project.
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Why I still like C and strongly dislike C++
And there's already a couple of surprisingly full-featured 3D engines already out there. Most notably Amethyst.
- Rust For GameDevs
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Rust, For GameDev
View on GitHub
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Rust servers is down
Is anyone having this problem? I can't connect to rocket.rs, actix.rs and amethyst.rs servers. I would play at https://tera.netlify.app/, but people out there is really toxic. I heard that Rust is getting an update while playing in a Rust server, just then rust server freezes and goes down.
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How to get started?
Or should I jump directly in one of the bigger engines like Amethyst, Bevy or other?
yew
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Surprisingly Powerful – Serverless WASM with Rust Article 1
Yew is a framework for creating reliable and efficient web applications. Yew
- Container2wasm: Convert Containers to WASM Blobs
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Show HN: Game of Life with grid editor in browser with Rust and WASM
I coded up a game of life implementation in rust and web assembly using https://yew.rs/ as an effort to sharpen my rust skills and it resulted as a fun toy. You can find the source here: https://gitlab.com/reedrichards/wvdom Enjoy!
- The best WebAssembly runtime may be no runtime at all
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Recreating the Apple Calculator in Rust using Tauri, Yew and Tailwind
UI template: Yew - (https://yew.rs/)
- Yew: Rust / WASM framework for creating reliable and efficient web applications
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Ask HN: If you were to build a web app today what tech stack would you choose?
I'm surprised nobody said they'd use [Yew](https://yew.rs/), especially given the premise of this being for a passion project.
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Semantics of method which takes Rc<Self> and returns Rc<Self>?
This example shows updating an existing state: https://github.com/yewstack/yew/blob/04909dd942eb64285652d96a2621bdf7be3fa912/examples/timer_functional/src/main.rs
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Speeding up the JavaScript ecosystem – Polyfills gone rogue
1. Not related to npm, but related to the web.
2. True, but compilers are generally better than transpilers.
3. Have you seen https://yew.rs/ ?
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Is it possible to create Android apps using Rust?
You could use Yew to write web apps, which can be opened on Android phones.
What are some alternatives?
bevy - A refreshingly simple data-driven game engine built in Rust
Seed - A Rust framework for creating web apps
rust-sdl2 - SDL2 bindings for Rust
dioxus - Fullstack GUI library for web, desktop, mobile, and more.
rust-sfml - SFML bindings for Rust
sycamore - A library for creating reactive web apps in Rust and WebAssembly
RG3D - 3D and 2D game engine written in Rust [Moved to: https://github.com/FyroxEngine/Fyrox]
leptos - Build fast web applications with Rust.
piston - A modular game engine written in Rust
Rocket - A web framework for Rust.
specs - Specs - Parallel ECS
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.